Talk:GetObjectValue

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Revision as of 14:56, 19 August 2006 by imported>JOG (→‎Bugged)
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seems like there's a little glitch:

getov 151 LeatherShield

Returns "1" although the Shield is LightArmor


Bugged

I noticed that EVERY armor returns as 1, no matter if they're light or heavy :( --Mandrill 15:40, 19 August 2006 (EDT)


Hm... other armor works fine here (I'm in the process of making a sneak-tweaking mod)
if Greaves != player.GetEquippedObject 3        ; Player Changed Lower Body Armor
  set Greaves to player.GetEquippedObject 3		
  player.modav sneak GreavesPenalty
  set GreavesPenalty to 0
  if getov 151 Greaves == 1                     ; New armor-type = Heavy?
    set GreavesPenalty to getov 0 Greaves / -2  ; Decrease sneak by 1/2 weight		 
    player.modav sneak GreavesPenalty
    set GreavesPenalty to -GreavesPenalty
  endif
endif
When the player equips light greaves, nothing happens, when he equips heavy greaves, his sneak skill is reduced by half the weight of the armor

I use the same block for Upper Body and Boots, but when I use it for a Shield, the penalty is applied even when I equip light armor.

JOG 15:48, 19 August 2006 (EDT)