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Revision as of 09:27, 1 February 2008 by imported>Qazaaq (New page: ====Using Kits and Navigating the Render Window==== TESIV dungeons are assembled using modular kits created by artists. A typical kit consists of a variety of walls, halls, and other stru...)
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Using Kits and Navigating the Render Window

TESIV dungeons are assembled using modular kits created by artists. A typical kit consists of a variety of walls, halls, and other structural elements that snap together seamlessly. For this dungeon, we're going to use Istvan Pely's Cave kit. We're now ready to begin using the Object Window. This window is the toolbox from which we'll pull all the monsters, architecture, objects, and just about anything else we need while building with the CS. To access the Cave kit, expand the Object Window list as shown in the image.

Notice the list of objects now filling the right field of the Object Window. This is the cave kit. There are two important things to point out about how these objects are named.

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