Difference between revisions of "A beginner's guide, lesson 1 - The Construction Set Primer"

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→‎The Construction Set: Grammar and internal links.
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There should be three mini windows on display. Two on the top and one below. These are the object window, the render window and the cell window. You can open and close them using the view menu but for most tasks you will want to have all three windows open. Generally we select a cell in the Cell window, look at it in the render window and drop objects in to the render window from the object window.
There should be three mini windows on display. Two on the top and one below. These are the [[Object Window|object window]], the [[Render Window|render window]], and the [[Cell View Window|cell view window]]. You can open and close them using the '''View''' menu, but for most tasks you will want to have all three windows open. Generally we select a '''cell''' in the '''cell view window''', look at it in the '''render window''', and drop objects into the render window from the '''object window'''.




Let’s look at the function of these key windows.
Let’s look at the function of these key windows.


=== The Object Window ===
The [[Object Window|object window]] contains a list of all the [[Object|objects]] in the game. These are sorted into
categories, depending on the object's function. '''World Objects/Static/Armor''', for example, contains objects
that provide combat protection in the game. We will cover each group as and when we use them. The objects can be edited and customized but we will stick to the standard objects for now.


The Object window contains a list of all the objects in the game. These are sorted into
categories depending on the objects function. World Objects/Static/Armor for example, contains objects
that provide combat protection in the game. We will cover each group as and when we use them. The objects can be edited and customized but we will stick to the standard objects.


 
=== The Cell View Window ===
The Cell window contains a list of all the cells or worlds in the game.
The [[Cell View Window|cell view window]] contains a list of all the '''cells''' or '''worlds''' in the game.
On the left is the cell selection lists, on the right the cell contents list which will be blank until you select a cell. A cell is a location, it could be a room, a set of rooms or an area of wilderness.
On the left is the ''cell selection'' lists, on the right the ''cell contents'' list which will be blank until you select a cell. A cell is a location. It could be a room, a set of rooms, or an area of wilderness.


The drop down menu allows you to move from interiors to the different external worlds. We will  
The drop down menu allows you to move from interiors to the different external worlds. We will  
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moment to shift from one cell list to another to see how the list on the right changes, then when you’re ready to continue, select interiors again.
moment to shift from one cell list to another to see how the list on the right changes, then when you’re ready to continue, select interiors again.


 
If you click on the first '''cell''' in the list, the Abandoned Mine, you should see a list of [[Object|objects]]
If you click on the first cell in the list, the abandoned mine, you should see a list of objects  
on the right hand side. These are all the elements contained in the Abandoned Mine cell, ie. all the pots, chests, [[NPC|NPC's]], and rooms that make up the space you explore in this dungeon.
on the right hand side. These are all the elements contained in the Abandoned Mine cell, ie. all the pots, chests, NPCs and rooms that make up the space you explore in this dungeon.




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