Difference between revisions of "A beginner's guide, lesson 2 - Creating a room"

no edit summary
imported>D4v3
imported>Kuactet
Line 179: Line 179:
Look under the Rent door. This is the same.  
Look under the Rent door. This is the same.  


I have to admit I panicked when this first happened. I thought I had broken the game. I know for a fact that there is a room behind that door because when I first stayed in Chorrol, I spent a night in that room levelling up. Then I remembered that I had 'rented' the room. After a bit of investigation inside the scripts, I found out what was going on. (I think! If anyone knows differently please let me know.)
I have to admit I panicked when this first happened. I thought I had broken the game. I know for a fact that there is a room behind that door because when I first stayed in Chorrol, I spent a night in that room levelling up. It turns out that there are two types of doors: teleport doors--like ChorrolLoadDoorMiddle01--which, when activated, transport the player to their target, and "opening" doors, which when activated physically swing open. These types of doors are used in display cases, and other doors that you don't want to teleport the player somewhere. So panic over, I haven’t broken the game...
 
 
The only way into either room is to pick the lock, or rent the room. Both these actions activate some script to put the room into position. In other words it's the script that teleports you not the door. This is a common trick and you will see it all over the CS. So panic over, I haven’t broken the game...




Anonymous user