Difference between revisions of "A beginner's guide - Appendix 3"

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{{ABGContents}}
=='''Appendix Three: NPC Behavior'''==
=='''Appendix Three: NPC Behavior'''==


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For this lesson, however, I want to focus on the AI window. Click on Velwyn's AI Button to open it.
For this lesson, however, I want to focus on the AI window. Click on Velwyn's AI Button to open it.


'''AI Button'''
[[AI Button|AI Button]]
<br>This window displays the AI screen for that creature or NPC. It contains a number of flags, boxes and tabs. Along the top are four boxes that are used to set NPC character behaviors.
<br>This window displays the AI screen for that creature or NPC. It contains a number of flags, boxes and tabs. Along the top are four boxes that are used to set NPC character behaviors.


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'''AI Package List'''
'''AI Package List'''
<br>This is the list of packages this actor will run. See '''Packages''' for more information.  
<br>This is the list of packages this actor will run. See [[AI Package]]s for more information.  


'''Packages'''
'''Packages'''
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'''Radius'''
'''Radius'''
<br>The distance from the package's centre that is considered valid.  
<br>The distance from the package's centre that is considered valid. Units are inches.


'''Target Tab'''
'''Target Tab'''
<br>Some packages types have a target (reference) that is independent of the location. This takes the actor to a precise point.
<br>Some packages types have a target (reference) that is independent of the location. This takes the actor to a precise point or supplies an additional argument object for the AI function.


'''Specific Reference'''
'''Specific Reference'''
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