Difference between revisions of "AddEffectItem"
note on hostility
imported>Haama (Added example, notes on Effects index) |
imported>DragoonWraith (note on hostility) |
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<!-- Begin Search Terms | |||
Add | |||
Effect | |||
Item | |||
End Search Terms --> | |||
A command for [[:Category:Oblivion Script Extender|Oblivion Script Extender]] | A command for [[:Category:Oblivion Script Extender|Oblivion Script Extender]] | ||
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** Untested for other magic items. | ** Untested for other magic items. | ||
* Effects index starts from 0, such that 0 is the 1st effect, 1 the 2nd... | * Effects index starts from 0, such that 0 is the 1st effect, 1 the 2nd... | ||
* Adding a hostile effect to a Spell which previously had none will not make the Spell hostile. Use [[SetSpellHostile]] to update the hostility. | |||
==See Also== | ==See Also== | ||
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[[Category:Magic Functions]] | [[Category:Magic Functions]] | ||
[[Category:Magic Functions (OBSE)]] | [[Category:Magic Functions (OBSE)]] | ||
[[Category:Magic Functions - Effect Item (OBSE)]] |