Difference between revisions of "Adding Sellable Items To Merchant NPC"
Adding Sellable Items To Merchant NPC (edit)
Revision as of 09:58, 12 April 2006
, 09:58, 12 April 2006How to make a fence...
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Everything a NPC '''buys''' will either go to the "Merchant Container" you've associated in the NPC's reference-window, or to his inventory when he doesn't have a container. (Which will cause them to equip good stuff like in Morrowind) | Everything a NPC '''buys''' will either go to the "Merchant Container" you've associated in the NPC's reference-window, or to his inventory when he doesn't have a container. (Which will cause them to equip good stuff like in Morrowind) | ||
'''private stuff:''' | |||
There are two ways to prevent a npc from selling stuff (Like the family-shield on the wall of an armorer's shop): | There are two ways to prevent a npc from selling stuff (Like the family-shield on the wall of an armorer's shop): | ||
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2. Choose another owner for the objects that the NPC doesn't want to sell. | 2. Choose another owner for the objects that the NPC doesn't want to sell. | ||
'''fences:''' | |||
To have the merchant buy stolen goods, you need to set his "Responsibility" AI-setting to 30 or lower. | |||
[[Category:Solutions]] | [[Category:Solutions]] |