Difference between revisions of "Adding Sellable Items To Merchant NPC"

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How to make a fence...
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Everything a NPC '''buys''' will either go to the "Merchant Container" you've associated in the NPC's reference-window, or to his inventory when he doesn't have a container. (Which will cause them to equip good stuff like in Morrowind)
Everything a NPC '''buys''' will either go to the "Merchant Container" you've associated in the NPC's reference-window, or to his inventory when he doesn't have a container. (Which will cause them to equip good stuff like in Morrowind)


'''private stuff:'''


There are two ways to prevent a npc from selling stuff (Like the family-shield on the wall of an armorer's shop):
There are two ways to prevent a npc from selling stuff (Like the family-shield on the wall of an armorer's shop):
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2. Choose another owner for the objects that the NPC doesn't want to sell.
2. Choose another owner for the objects that the NPC doesn't want to sell.
'''fences:'''
To have the merchant buy stolen goods, you need to set his "Responsibility" AI-setting to 30 or lower.


[[Category:Solutions]]
[[Category:Solutions]]
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