Difference between revisions of "Advanced Quest Tutorial"

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==Expanding the Quest==
==Expanding the Quest==
Now it is time to add another NPC, some creatures, and some more scripting to the quest.  I decided that this would make a good location for a small battle with some undead creatures.  First I duplicated Hannibal Traven the same way that I duplicated the other NPC to create a ghost of Fasriel.  Since I don't want anything to happen before the Player shows up, I also check the ''Initially Disabled'' checkbox and place the ghost in front of the stone that his body is hidden behind.  Then I duplicated the ''LL1UndeadLvl100'' LeveledCreature list by changing the ''ID'' to ''SC1UndeadLvl100'' and removed the skeletons and zombies.  I placed one of these to each side of Fasriel's ghost.  With Fasriel's ghost and the LeveledCreature markers placed, its time to move on to the scripting part of this expansion of the quest.
Now it is time to add another NPC, some creatures, and some more scripting to the quest.  I decided that this would make a good location for a small battle with some undead creatures.  First I duplicated Hannibal Traven the same way that I duplicated the other NPC to create a ghost of Fasriel.  Since I don't want anything to happen before the Player shows up, I also check the ''Initially Disabled'' checkbox and place the ghost in front of the stone that his body is hidden behind.  Then I duplicated the ''LL1UndeadLvl100'' LeveledCreature list by changing the ''ID'' to ''SC1UndeadLvl100'' and removed the skeletons and zombies.  I placed one of these to each side of Fasriel's ghost.  With Fasriel's ghost and the ''SC1UndeadLvl100'' markers placed, its time to move on to the scripting part of this expansion of the quest.


                               (*to be continued*)
                               (*to be continued*)
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