Difference between revisions of "ArraySize"

121 bytes added ,  16:59, 26 February 2008
Added note
imported>Speedo
imported>Haama
(Added note)
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**If you want to modify an array from another mod, you will need to set the Global flag to 1. If Global is 0 or unset the function will fail. If the array is protected the function will fail.
**If you want to modify an array from another mod, you will need to set the Global flag to 1. If Global is 0 or unset the function will fail. If the array is protected the function will fail.
*If the array does not exist, it returns -1.
*If the array does not exist, it returns -1.
==Notes==
*To effectively clear out an array without destroying and recreating, set the size to 0.
ArraySize ArrayID 0


[[Category: Functions (Pluggy)]]
[[Category: Functions (Pluggy)]]
[[Category: Array Functions (Pluggy)]]
[[Category: Array Functions (Pluggy)]]
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