Difference between revisions of "Birthsigns"

716 bytes added ,  00:41, 16 February 2008
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imported>Puf the majic dragon
imported>Puf the majic dragon
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The menu images for each texture size follow a particular size and format. Existing Oblivion images can be imporated into your preferred image editor in order to ascertain the correct format for that resolution size. For more information on creating icons, see the [[How_To_Create_Custom_Menu_Icons|tutorial on creating menu icons]].
The menu images for each texture size follow a particular size and format. Existing Oblivion images can be imporated into your preferred image editor in order to ascertain the correct format for that resolution size. For more information on creating icons, see the [[How_To_Create_Custom_Menu_Icons|tutorial on creating menu icons]].
   
   
; Known Bugs :
When creating a new birthsign, sometimes a birthsign will not show up in game, or will not be selectable in the birthsign selection screen in game. The workaround for this is to create several copies of the birthsign and then enter the game to see which one shows up.
For example you might create 3 (3 seems to be the usual lucky number here) copies of the same class each called:
*'''EditorID / Name'''
*'''TWSag1 / Sagittarius1'''
*'''TWSag2 / Sagittarius2'''
*'''TWSag3 / Sagittarius3'''
Then when the game displays a birthsign, ie Saggittarius3, go back into the editor and delete TWSag1 and TWSag2, then rename TWSag3 to Saggittarius. This may require several tries or more than three copies.


[[Category:Character]]
[[Category:Character]]