Difference between revisions of "Blender/Custom Shield"

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Blender: Custom Shield moved to Blender/Custom Shield: Turn into subpage
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You need:
You need:


Some sort of bsa unpacker, but if you're modding, you hopefully have one.  If not, look on this wiki for the links.  Some people use Ghostwheel's program. 
Some sort of BSA unpacker, but if you're modding, you hopefully have one.  If not, check out the Wiki's page [[BSA Files|here]].
 
Get it here: http://www.tescreens.be/oblivionmodwiki/index.php/TES4BSA




Blender - as of this writing the latest version is 2.42a.  I recommend a few tutorials to get used to its unusual interface before you try to do this one.  I'm going to assume you know how to navigate among Blender's windows and buttons, because it's complex and I don't have three weeks to write a step-by-step for it here.
Blender - as of this writing the latest version is 2.42a.  I recommend a few tutorials to get used to its unusual interface before you try to do this one.  I'm going to assume you know how to navigate among Blender's windows and buttons, because it's complex and I don't have three weeks to write a step-by-step for it here.


Get it here: http://www.blender.org/cms/Home.2.0.html
Get it [http://www.blender.org/cms/Home.2.0.html here].


Blender tutorials: http://en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro
Blender tutorials: [http://en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro Noob to Pro]


NifSkope - a powerful mesh-editing program whose interface is, er, a little less difficult than Blender's.
NifSkope - a powerful mesh-editing program whose interface is, er, a little less difficult than Blender's.


Get it here: http://sourceforge.net/project/showfiles.php?group_id=149157&package_id=170735
Get it [http://sourceforge.net/project/showfiles.php?group_id=149157&package_id=170735 here]


The Blender NIF Scripts from Sourceforge - these allow you to import and export .nif files from Blender, which is necessary for your new mesh.
The Blender NIF Scripts from Sourceforge - these allow you to import and export .nif files from Blender, which is necessary for your new mesh.


Get it here: http://sourceforge.net/project/showfiles.php?group_id=149157
Get it [http://sourceforge.net/project/showfiles.php?group_id=149157 here]


You'll also need an image editing program such as Photoshop or my favorite, the GIMP, but I won't be showing you how to make a custom texture in this tutorial.
You'll also need an image editing program such as Photoshop or my favorite, the GIMP, but I won't be showing you how to make a custom texture in this tutorial.


=='''Important Preliminaries: Configuring the NIF Scripts'''==
=='''Important Preliminaries: Configuring the NIF Scripts'''==
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Good luck, and have fun!
Good luck, and have fun!


SickleYield
[[Category:Modeling Tutorials]]
 
[[Category:Modeling_and_Texturing_Tutorials]]
[[Category:Tutorials]]
[[Category:Tutorials]]
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