Difference between revisions of "Book"

1,126 bytes added ,  21:20, 13 October 2009
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imported>Dark soul
imported>Icewedge
 
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*'''Enchanting:''' The magic effects associated with this object. If this field is set, activating the book will prepare these spell effects and not display the Book Text field. Scroll box must be checked to use.
*'''Enchanting:''' The magic effects associated with this object. If this field is set, activating the book will prepare these spell effects and not display the Book Text field. Scroll box must be checked to use.
*'''Enchantment:''' Not used.
*'''Enchantment:''' Not used.
*'''Icon:''' If you're using the unpacked models and textures .bsa to assign book models and icons, the following icons are matched to their prospective books as follows: -
Iconbook1.dds – Folio04.nif<br>
Iconbook2.dds – Folio03.nif<br>
Iconbook3.dds – Folio05.nif<br>
Iconbook4.dds – Folio01.nif<br>
Iconbook5.dds – Folio02.nif<br>
Iconbook6.dds – Octavo04.nif<br>
Iconbook7.dds – Octavo01.nif and MS06LogEmmaMay.nif<br>
Iconbook8.dds – Octavo03.nif<br>
Iconbook9.dds – Octavo02.nif and Quarto01.nif<br>
Iconbook10.dds – Quarto02.nif<br>
Iconbook11.dds – Quarto03.nif<br>
Iconbook12.dds – Quarto04.nif<br>
Iconbook13.dds – MessengerDiary.nif<br>


Iconnote.dds – Note01.nif, CrumpledPaper1.nif and CrumpledPaper2.nif<br>
Iconnote2.dds – Parchment01.nif
Iconscroll1.dds – Scroll01.nif, Scroll02.nif and Scroll08.nif<br>
Iconscroll2.dds – Scroll05.nif, Scroll06.nif and Scroll07.nif<br>
'''NB:''' Scroll03.nif & Scroll04.nif don’t have a matching icon, therefore use either Iconscroll1.dds or Iconscroll2.dds


'''Note:''' *Can't be taken* appears to not actually disable a books havok physics like it says it does.
'''Note:''' *Can't be taken* appears to not actually disable a books havok physics like it says it does.
'''Note:''' books with a very large text file size may cause the game to crash.


==See Also==
==See Also==
Anonymous user