Open main menu
Home
Random
Log in
Settings
About the Oblivion ConstructionSet Wiki
Disclaimers
the Oblivion ConstructionSet Wiki
Search
CanHaveFlames
Language
Watch
Edit
Revision as of 15:41, 5 July 2007 by
imported>DragoonWraith
(CS 1.0)
(
diff
)
← Older revision
|
Latest revision
(
diff
) |
Newer revision →
(
diff
)
Syntax:
CanHaveFlames
Returns 1 if the object can have flames.
See Also
FlameNode
HasFlames
AddFlames
RemoveFlames