Difference between revisions of "Casting Spells From An Activator"
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imported>Tegid (Fixed problem. FlippySource replaced by Activator source. In the future such comments should be on the Discussion Page) |
imported>Decoup |
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===The Self Spell Script=== | ===The Self Spell Script=== | ||
This script uses [[PlaceAtMe]] to create an activator and then uses that activator to [[Cast]] the AOE spell. | This script uses [[PlaceAtMe]] to create an activator and then uses that activator to [[Cast]] the AOE spell. | ||
Set the <b>Script Type</b> to <b>Magic Effect</b> | |||
<pre> | <pre> | ||
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===The Area of Effect Spell Script=== | ===The Area of Effect Spell Script=== | ||
This script will be run on every actor that is hit by the TutCallLightningAoeSpell. This script will then create an activator using PlaceAtMe and use it to cast a lightning bolt at the affected actor. (Remember: This happens for each actor hit!) | This script will be run on every actor that is hit by the TutCallLightningAoeSpell. This script will then create an activator using PlaceAtMe and use it to cast a lightning bolt at the affected actor. (Remember: This happens for each actor hit!) | ||
Set the <b>Script Type</b> to <b>Magic Effect</b> | |||
<pre>scriptname TutCallLightningAoeSpellScript | <pre>scriptname TutCallLightningAoeSpellScript |