Difference between revisions of "Casting on self spells with an area"

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imported>Darkness X
(New page: == Introduction == In this article we will learn how to create a script that is used in an “on self” spell with an area. (Eg. The PushActorAway function will create some kind of shockw...)
 
imported>Firebelley
 
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Begin scripteffectstart
Begin scripteffectstart
     Set me to getself
     Set me to getself
    Set Source to YourActivatorHere
     Source.moveto me 0, 0, 250
     Source.moveto me 0, 0, 250
     Source.cast 000Spell me
     Source.cast 000Spell me
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