Difference between revisions of "Casting on self spells with an area"
Casting on self spells with an area (edit)
Revision as of 17:54, 20 December 2009
, 17:54, 20 December 2009→Script 1
imported>Darkness X (New page: == Introduction == In this article we will learn how to create a script that is used in an “on self” spell with an area. (Eg. The PushActorAway function will create some kind of shockw...) |
imported>Firebelley m (→Script 1) |
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Line 13: | Line 13: | ||
Begin scripteffectstart | Begin scripteffectstart | ||
Set me to getself | Set me to getself | ||
Set Source to YourActivatorHere | |||
Source.moveto me 0, 0, 250 | Source.moveto me 0, 0, 250 | ||
Source.cast 000Spell me | Source.cast 000Spell me |