Category:Weather Functions
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The different types of weather are object, just like shader effects or pieces of armor. You change the weather by setting the current weather state to be one of these objects, i.e. SetWeather Rain. Weather objects are created on the World menu.
Subcategories
This category has the following 2 subcategories, out of 2 total.
Pages in category "Weather Functions"
The following 57 pages are in this category, out of 57 total.
G
- GetClimateHasMasser
- GetClimateHasSecunda
- GetClimateMoonPhaseLength
- GetClimateSunriseBegin
- GetClimateSunriseEnd
- GetClimateSunsetBegin
- GetClimateSunsetEnd
- GetClimateVolatility
- GetCurrentClimateID
- GetCurrentWeatherID
- GetCurrentWeatherPercent
- GetIsCurrentWeather
- GetWeatherClassification
- GetWeatherCloudSpeedLower
- GetWeatherCloudSpeedUpper
- GetWeatherColor
- GetWeatherFogDayFar
- GetWeatherFogDayNear
- GetWeatherFogNightFar
- GetWeatherFogNightNear
- GetWeatherHDRValue
- GetWeatherLightningFrequency
- GetWeatherSunDamage
- GetWeatherSunGlare
- GetWeatherTransDelta
- GetWeatherWindSpeed
- GetWindSpeed
S
- SetClimateHasMasser
- SetClimateHasSecunda
- SetClimateMoonPhaseLength
- SetClimateSunriseBegin
- SetClimateSunriseEnd
- SetClimateSunsetBegin
- SetClimateSunsetEnd
- SetClimateVolatility
- SetWeather
- SetWeatherCloudSpeedLower
- SetWeatherCloudSpeedUpper
- SetWeatherColor
- SetWeatherFogDayFar
- SetWeatherFogDayNear
- SetWeatherFogNightFar
- SetWeatherFogNightNear
- SetWeatherHDRValue
- SetWeatherLightningFrequency
- SetWeatherSunDamage
- SetWeatherSunGlare
- SetWeatherTransDelta
- SetWeatherWindSpeed