Difference between revisions of "Category:About Modding Etiquette"

Keep your scripting light as possible
imported>ShadowDancer
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imported>DragoonWraith
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*Include alterations to Worldspaces in the Summary window of your mod, in the description of the downloadable file, and on the [[:Category:Mod Worldspace Alterations|Mod Worldspace Alterations]] page.
*Include alterations to Worldspaces in the Summary window of your mod, in the description of the downloadable file, and on the [[:Category:Mod Worldspace Alterations|Mod Worldspace Alterations]] page.
*Keep your scripting as efficient as possible. Scripts can very rapidly add up and kill performance if too many are running at once - ensure that your scripts are '''only''' running when they need to be. Avoid [[Global Scripts]] as much as possible, and avoid using [[PlaceAtMe]] to create new copies of an object when you could simply use [[MoveTo]] on an existing object.


*Keep game balance in mind when creating mods.  Making an item that would normally need recharging use no charges or creating ''super spells'' with little or no magicka cost will severely alter the balance of game play.
*Keep game balance in mind when creating mods.  Making an item that would normally need recharging use no charges or creating ''super spells'' with little or no magicka cost will severely alter the balance of game play.