Difference between revisions of "Category:About Modding Etiquette"

imported>Wrye
(Split into sections. Add Efficiency section.)
imported>Kivan
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== Bug Avoidance ==
== Bug Avoidance ==
* Don't alter anything in cell (3,3) in any existing worldspace. Due to an engine bug, when the player has a mod with edits to this cell active and the cell is loaded, all markers including the player's marker on the local map will disappear. Removing any edits to (3,3) from your mod will fix the problem.
* Don't alter anything in cell (3,3) in any existing worldspace. Due to an engine bug, when the player has a mod with edits to this cell active and the cell is loaded, all markers including the player's marker on the local map will disappear. Removing any edits to (3,3) from your mod will fix the problem.
* If your mod adds a bow weapon, or edits any existing bow, be sure to change the Reach value to something other than zero. The suggested value is one. Otherwise, you will trigger a very nasty bug for a small percentage of users where equipping the bow doesn't just crash Oblivion, but can result in a Blue Screen Of Death or a reboot of the PC, depending on their system settings.


== Efficiency ==
== Efficiency ==
Anonymous user