Difference between revisions of "Category:Actor Behavior"

524 bytes added ,  16:00, 11 January 2008
Added an explanation of actor behavior and links to relevant customization articles.
 
imported>RedFault
(Added an explanation of actor behavior and links to relevant customization articles.)
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Actor behavior incorporates packages, AI attributes, and behavior enforced through code.
An [[:Category:Actors|actor's]] visible actions in game are collectively referred to as its '''behavior'''.  Different aspects of an actor's behavior can be customized by modders.  An actor's decisions during [[:Category:Combat|combat]], lines of [[:Category:Dialogue|dialogue]], [[:Category:Path Finding|path finding]] choices, and even eating and sleeping habits, can be adjusted in various ways.
 
'''For information on how to customize an actor's behavior, see:'''
:*[[AI Button|AI Settings]]
:*[[:Category:Packages|Packages]]
:*[[Combat Style]]
:*[[Pathing and Playtesting]]
:*[[:Category:Dialogue|Dialogue]]
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