Difference between revisions of "Category:Actor Values"

168 bytes added ,  22:05, 24 July 2010
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imported>JRoush
imported>JRoush
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| <center> '''Base''' </center>
| <center> '''Base''' </center>
| The AV value from the Actor's ''base form'' - all instances of the actor share this value (e.g. all 'Imps' share the same Base Health).  This factor is set by the designer in the CS.  It is modified in-game by the [[SetActorValue|SetAV]] console+script commands, skill & attribute level increases, and certain Ability effects (see notes).
| The AV value from the Actor's ''base form'' - all instances of the actor share this value (e.g. all 'Imps' share the same Base Health).  This factor is set by the designer in the CS.  It is modified in-game by the [[SetActorValue|SetAV]] console+script commands, skill & attribute level increases, and certain Ability effects (see notes).  This value is stored a little differently depending on the actor value, and for some (Skill & Attribute AVs, in particular) it may only have values between 0 and 255.
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| <center> '''Calculated Base''' </center>
| <center> '''Calculated Base''' </center>
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