Difference between revisions of "Category:Actor Values"

11 bytes added ,  08:26, 1 September 2010
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imported>JRoush
imported>JRoush
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  Maximum Encumbrance = Calculated Base ( - Modifier Sum, if Modifier Sum < 0)
  Maximum Encumbrance = Calculated Base ( - Modifier Sum, if Modifier Sum < 0)
  Current Encumbrance = Carried Weight ( + Modifier Sum, if Modifier Sum > 0)
  Current Encumbrance = Carried Weight ( + Modifier Sum, if Modifier Sum > 0)
:This means that the current encumbrance of an actor will never be less than their :total carried weight, and the maximum encumbrance will never be less than the value :calculated from their strength.
:This means that the current encumbrance of an actor will never be less than their total carried weight, and the maximum encumbrance will never be less than the value calculated from their strength.
* However, the GetAV command still returns the encumbrance as it would be calculated from the default formula, e.g. the sum of all four parts.  This means that GetAV will return the '''wrong''' value if the actor has enough effects that reduce encumbrance (e.g. Feather).
* However, the GetAV command still returns the encumbrance as it would be calculated from the default formula, e.g. as if the modifier sum were always > 0.  This means that GetAV will return the '''wrong''' value if the actor has enough effects that reduce encumbrance (e.g. Feather).


== List of Actor Values ==
== List of Actor Values ==
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