Difference between revisions of "Category:Commands"

63 bytes removed ,  13:49, 17 April 2009
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imported>Deathdealer0809
(i dont know what im doing)
imported>Masterfreek64
 
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; do stuff
; do stuff
end
end
</pre>die
</pre>
== Headline text ==
== Headline text ==
death will come
 


The [[scriptname|ScriptName]] command is fairly self-explanatory: it sets the name of the script. It is required, and the name must be unique.
The [[scriptname|ScriptName]] command is fairly self-explanatory: it sets the name of the script. It is required, and the name must be unique.
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* [[if|The if statement]]
* [[if|The if statement]]
* [[Set]]
* [[Set]]
* [[List_of_command_appearances_in_scripts|List of command appearances in scripts]]
* [[Console Commands]]
* [[Console Commands]]
* [[Calling commands from C++]] - see for Locations of commands in the Game .exe


[[Category: Scripting]]
[[Category: Scripting]]
[[Category: Functions|Z]]
[[Category: Functions|Z]]