Difference between revisions of "Category:Console Functions"

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The functions included in this Category should be only available for use in the in-game [[Glossary#C|console]] -- that is, functions that cannot be compiled into scripts in the editor (unless you are using the [[:Category:Oblivion Script Extender|Oblivion Script Extender]], which allows [[:Category:Console Functions (OBSE)|some of these]] to be used in scripts).  
The functions included in this Category should be only available for use in the in-game [[Glossary#C|console]] -- that is, functions that cannot be compiled into scripts in the editor (unless you are using the [[:Category:Oblivion Script Extender|Oblivion Script Extender]], which allows [[:Category:Console Functions (OBSE)|some of these]] to be used in scripts).  


However, some Console commands listed in the following '''table''' may be available for use both as functions and commands. For additional context, see the article [[Console commands]].
However, some Console commands listed in the following '''table''' may be available for use both as functions and commands. For additional context, see the article [[Console Commands]].
 
==Notes==
*The console is invoked by pressing the "~" key. This is the key below "Esc", to the left of the "1" key. Different keyboard configurations may have different symbols on that key. Windows Vista users may not be able to invoke the console this way - see the Discussion page for possible solutions instead.
*You can scroll the console output by using the [Page Up] and [Page Down] keys.
*Batch files can be used for console commands by creating a basic .txt file containing the commands you want to call in-game. Save this file in your main Oblivion directory with a meaningful name and when in-game bring up the console and type "Bat filename.txt" to call the commands. Especially useful for playtesting mods when toggling functions on or off rather than inputting the console commands one at a time.


Note:  You can scroll the console output by using the [Page Up] and [Page Down] keys. The console is invoked by pressing the "~" key.


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{| style="width: 100%; border-collapse: collapse" border="1"
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| SaveGame
| SaveGame
| save
| save
| SaveGame <filename>
| SaveGame <filename> Be aware that any existing savegame with the same name will be overwritten without confirmation.
| False
| False
| SaveName
| SaveName
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| SetLightingPasses
| SetLightingPasses
| SLP
| SLP
| 4 (0/1) values. amb|diff|tex|spec ex: 1010
| 4 (0/1) values. <nowiki>amb|diff|tex|spec</nowiki> ex: 1010
| False
| False
| sBitFlag
| sBitFlag
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| ShowVars
| ShowVars
| SV
| SV
| Show variables on object. [player-&gt;sv]
| Show variables on object. Doesn't support [[reference variables]].[player-&gt;sv]
| True
| True
|  
|  
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