Difference between revisions of "Category:Console Functions"

412 bytes added ,  19:22, 5 January 2012
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imported>ShadowDancer
(Adding information about using batch files to console functions)
imported>8asrun6aer
 
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==Notes==
==Notes==
*You can scroll the console output by using the [Page Up] and [Page Down] keys. The console is invoked by pressing the "~" key.
*The console is invoked by pressing the "~" key. This is the key below "Esc", to the left of the "1" key. Different keyboard configurations may have different symbols on that key. Windows Vista users may not be able to invoke the console this way - see the Discussion page for possible solutions instead.
*You can scroll the console output by using the [Page Up] and [Page Down] keys.  
*Batch files can be used for console commands by creating a basic .txt file containing the commands you want to call in-game. Save this file in your main Oblivion directory with a meaningful name and when in-game bring up the console and type "Bat filename.txt" to call the commands. Especially useful for playtesting mods when toggling functions on or off rather than inputting the console commands one at a time.
*Batch files can be used for console commands by creating a basic .txt file containing the commands you want to call in-game. Save this file in your main Oblivion directory with a meaningful name and when in-game bring up the console and type "Bat filename.txt" to call the commands. Especially useful for playtesting mods when toggling functions on or off rather than inputting the console commands one at a time.


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| SaveGame
| SaveGame
| save
| save
| SaveGame <filename>
| SaveGame <filename> Be aware that any existing savegame with the same name will be overwritten without confirmation.
| False
| False
| SaveName
| SaveName
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| SetLightingPasses
| SetLightingPasses
| SLP
| SLP
| 4 (0/1) values. amb|diff|tex|spec ex: 1010
| 4 (0/1) values. <nowiki>amb|diff|tex|spec</nowiki> ex: 1010
| False
| False
| sBitFlag
| sBitFlag
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| ShowVars
| ShowVars
| SV
| SV
| Show variables on object. [player-&gt;sv]
| Show variables on object. Doesn't support [[reference variables]].[player-&gt;sv]
| True
| True
|  
|  
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