Difference between revisions of "Category:Meshes"
Glossary links.
imported>Qazaaq m (→See Also: wikipedia link) |
imported>Wrye (Glossary links.) |
||
Line 1: | Line 1: | ||
A mesh is a collection of [[vertices]] and [http://en.wikipedia.org/wiki/Polygon polygons] that define the shape of an object. Meshes for Oblivion are stored in [[Nif]] files in the Meshes folder. | A mesh is a collection of [[Glossary#V|vertices]] and [http://en.wikipedia.org/wiki/Polygon polygons] that define the shape of an object. Meshes for Oblivion are stored in [[Glossary#N|Nif]] files in the Meshes folder. | ||
All meshes used in the game are stored in the Oblivion - Meshes [[BSA Files|BSA file]], the meshes used in Shivering Isles can be found in DLCShiveringIsles - Meshes.bsa. | All meshes used in the game are stored in the Oblivion - Meshes [[BSA Files|BSA file]], the meshes used in Shivering Isles can be found in DLCShiveringIsles - Meshes.bsa. |