Difference between revisions of "Category:NPC"

161 bytes added ,  12:23, 24 October 2008
revised description for PC Level Offset; see my comments on the Talk page
imported>Dingus
m (Linked Combat Style)
imported>Dev akm
(revised description for PC Level Offset; see my comments on the Talk page)
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*'''Level:''' Level is used to determine a whole range of attributes, including skills, hit points, and more if auto calc is enabled.  If PC Level Offset is checked, this becomes the offset (positive or negative) from the player's level.
*'''Level:''' Level is used to determine a whole range of attributes, including skills, hit points, and more if auto calc is enabled.  If PC Level Offset is checked, this becomes the offset (positive or negative) from the player's level.


*'''PC Level Offset:''' Checkbox for making the NPC leveled. Activates the Calc Min and Calc Max boxes. Changes the Health, Spell points, Fatigue, Combat, Magic, Stealth, and Attack Damage into level based multipliers.
*'''PC Level Offset:''' Checkbox for making the NPC leveled. Activates the Calc Min and Calc Max boxes. This forces the NPC's stats to be recalculated in-game based on the player's level. The effects of this recalculation are heavily influenced by the NPC Class. A complete description of how this works can be found [http://www.uesp.net/wiki/Oblivion:NPCs#NPC_Statistics here].  


*'''Calc Min:''' The minimum level the NPC is allowed to be if PC Level Offset is checked. Values of less than one are presumed to be one.
*'''Calc Min:''' The minimum level the NPC is allowed to be if PC Level Offset is checked. Values of less than one are presumed to be one.
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