Difference between revisions of "Category:Potion Strength"
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===Base Magnitude=== | ===Base Magnitude=== | ||
This is very similar to the Type 1 formula, but it is not the same. You can find the quality of the Mortar and Pestle in the CS (see [[Apparatus]] for more information and a list of default values) or via script with OBSE's [[GetQuality]]. Effect Base Costs can be found under [[Magic Effects]], on [http://www.uesp.net/wiki/Oblivion:Magical_Effects UESP], or via script with OBSE's [[GetMagicEffectBaseCost]]. | This is very similar to the Type 1 formula, but it is not the same. You can find the quality of the Mortar and Pestle in the CS (see [[Apparatus]] for more information and a list of default values) or via script with OBSE's [[GetQuality]]. Effect Base Costs can be found under [[Magic Effects]], on [http://www.uesp.net/wiki/Oblivion:Magical_Effects UESP], or via script with OBSE's [[GetMagicEffectBaseCost]]. | ||
Base Magnitude = <nowiki>[</nowiki>(EffectiveSkillLevel + MortQuality * [[fPotionMortPestleMult]]) / (EffectBaseCost | Base Magnitude = <nowiki>[</nowiki>(EffectiveSkillLevel + MortQuality * [[fPotionMortPestleMult]]) / (EffectBaseCost * [[fMagicDurMagBaseCostMult]])<nowiki>]</nowiki> ^ <nowiki>[</nowiki>1 / ([[fMagicCostScale]])<nowiki>]</nowiki> | ||
Note that if the player is using a Mortar and Pestle only this is the final Duration. | Note that if the player is using a Mortar and Pestle only this is the final Duration. | ||