Difference between revisions of "Category:Settings"

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As you can see, there are hundreds of game settings. Some are relatively innocent, such as fSneakSleepBonus, which determines the Sneak bonus an actor gets if the target is sleeping. Others can break the game in a heartbeat. Be very careful with any changes you make to these settings.
<!--
NOTE TO EDITORS


Note: If you don't see one of the variables here in your editor, please try opening the Game Settings window again.
Because of the number of GMSTs, and how long some of them are, this page uses a LOT of custom code to get things to appear correctly. Modifying this page requires some knowledge of HTML, CSS, and Wiki mark-up.


The settings themselves are contained in three Templates. Links to these can be found at the bottom of the Edit page, under the Save button. These should be relatively simple to edit.


== '''Floating point game settings:''' ==
These Templates have been formatted to appear as a normal Category. They are not. As mentioned on the page itself, they do not have the [[Category: Settings]] tag on them, but instead special code that creates a box visually identical to the Category box but does not add the article to the category.
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The Table of Contents is also custom code to prevent each of the letters from getting its own line. Note that this means it must be manually edited if the headings on this page are changed.


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While you are encouraged to be bold and edit this page as necessary (use the Preview button often!), if you are uncomfortable with editing any part of this page but think something ought to be changed, please mention this, in its own heading, on the Talk page. Thank you.


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-->__NOTOC__
Game Settings control a huge number of things in the game. Formulas for damage, AI, potion strength, all use GMST's, as they are known, as constants. Many of the names and titles in the game are set by a setting, and very little of the game is completely independent of them.


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Game Settings may be changed in the Gameplay->Settings menu, or they can be changed by script using [[:Category:Oblivion Script Extender|OBSE]]'s [[con_SetGameSetting]] and [[SetNumericGameSetting]] functions. Even without OBSE, Oblivion natively provides the [[GetGameSetting]] function, allowing scripts to take advantage of these settings to enhance compatibility with other mods.
 
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<div class="toc" style="float:left;">
{|style="border:none;"
|<div style="width: 100%; text-align: center; font-color: #5a3e16; font-weight: bold; text-decoration: underline;">Contents</div>
[[:Category: Settings#Introduction|1 Introduction]]
:[[:Category: Settings#Note to Editors|1.1 Note to Editors]]
[[:Category: Settings#Floating point game settings|2 Floating point game settings]]
:'''2.1''' [[:Category: Settings#A|A]] [[:Category: Settings#B|B]] [[:Category: Settings#C|C]] [[:Category: Settings#D|D]] [[:Category: Settings#E|E]] [[:Category: Settings#F|F]] [[:Category: Settings#G|G]] [[:Category: Settings#H|H]] [[:Category: Settings#I|I]] [[:Category: Settings#J|J]] [[:Category: Settings#K|K]] [[:Category: Settings#L|L]] [[:Category: Settings#M|M]] [[:Category: Settings#N|N]] [[:Category: Settings#O|O]] [[:Category: Settings#P|P]] [[:Category: Settings#Q|Q]] [[:Category: Settings#R|R]] [[:Category: Settings#S|S]] [[:Category: Settings#T|T]] [[:Category: Settings#U|U]] [[:Category: Settings#V|V]] [[:Category: Settings#W|W]]
[[:Category: Settings#Integer Game Settings|3 Integer Game Settings]]
:'''3.1''' [[:Category: Settings#A_2|A]] [[:Category: Settings#B_2|B]] [[:Category: Settings#C_2|C]] [[:Category: Settings#D_2|D]] [[:Category: Settings#F_2|F]] [[:Category: Settings#H_2|H]] [[:Category: Settings#I_2|I]] [[:Category: Settings#L_2|L]] [[:Category: Settings#M_2|M]] [[:Category: Settings#N_2|N]] [[:Category: Settings#P_2|P]] [[:Category: Settings#Q_2|Q]] [[:Category: Settings#R_2|R]] [[:Category: Settings#S_2|S]] [[:Category: Settings#T_2|T]] [[:Category: Settings#U_2|U]] [[:Category: Settings#V_2|V]] [[:Category: Settings#W_2|W]]
[[:Category: Settings#String Game Settings|4 String Game Settings]]
:'''4.1''' [[:Category: Settings#A_3|A]] [[:Category: Settings#B_3|B]] [[:Category: Settings#C_3|C]] [[:Category: Settings#D_3|D]] [[:Category: Settings#E_2|E]] [[:Category: Settings#F_3|F]] [[:Category: Settings#G_2|G]] [[:Category: Settings#H_3|H]] [[:Category: Settings#I_3|I]] [[:Category: Settings#J_2|J]] [[:Category: Settings#K_2|K]] [[:Category: Settings#L_3|L]] [[:Category: Settings#M_3|M]] [[:Category: Settings#M cont.|(cont.)]] [[:Category: Settings#N_3|N]] [[:Category: Settings#O_2|O]] [[:Category: Settings#P_3|P]] [[:Category: Settings#Q_3|Q]] [[:Category: Settings#R_3|R]] [[:Category: Settings#S_3|S]] [[:Category: Settings#T_3|T]] [[:Category: Settings#U_3|U]] [[:Category: Settings#V_3|V]] [[:Category: Settings#W_3|W]] [[:Category: Settings#X|X]] [[:Category: Settings#Y|Y]]
[[:Category: Settings#Conceptualized Settings by Subcategory|5 Conceptualized Settings by Subcategory]]
|}</div>


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<div class="visualClear"></div>


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== Introduction ==
As you can see, there are hundreds of game settings (aka GMST's). Some are relatively innocent, such as fSneakSleepBonus, which determines the Sneak bonus an actor gets if the target is sleeping. Others can break the game in a heartbeat. Be very careful with any changes you make to these settings.


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====Note to Editors====
Please remember to add new pages to the settings category by including the following code in your page:
<nowiki><div id="catlinks"><p class='catlinks'>[[Special:Categories|Category]]: [[:Category:Settings|Settings]]</p></div>
</nowiki>


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If you don't have the full information for a setting, please remember to edit the template containing that setting so that others know it still needs updating in the same way as it is done in the following example:
<nowiki>[[fAbsorbBoltSmallWidth|<span style="color: #f00;">fAbsorbBoltSmallWidth</span>]]</nowiki>
<!-- For a list of all gameplay settings see the [[Comprehensive Settings List]]. -->


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== '''Floating Point Game Settings:''' ==
 
{{Template:Floating Point Settings List}}
fAbsorbSegmentVariance
<!-- please edit Template:Floating_Point_Settings_List when adding new settings
 
    there should be links at the bottom of the edit page -->
fAbsorbTortuosityVariance
 
fActorAnimZAdjust
 
fActorArmorDesirabilityDamageMult
 
fActorArmorDesirabilitySkillMult
 
fActorLuckSkillMult
 
fActorStrengthEncumbranceMult
 
fActorSwimBreathBase
 
fActorSwimBreathDamage
 
fActorSwimBreathMult
 
fActorTeleportFadeSeconds
 
fActorTurnAnimMinTime
 
fActorWeaponDesirabilityDamageMult
 
fActorWeaponDesirabilitySkillMult
 
fAIAcquireObjectDistance
 
fAIAquireKillBase
 
fAIAquireKillMult
 
fAIAquirePickBase
 
fAIAquirePickMult
 
fAIAquireStealBase
 
fAIAquireStealMult
 
fAIAwareofPlayerTimer
 
fAIBestHeadTrackDistance
 
fAICombatFleeScoreThreshold
 
fAICombatNoAreaEffectAllyDistance
 
fAICombatNoTargetLOSPriorityMult
 
fAICombatSlopeDifference
 
fAICombatTargetUnreachablePriorityMult
 
fAICombatUnreachableTargetPriorityMult
 
fAIConversationExploreTime
 
fAIDefaultAttackDuringAttackMult
 
fAIDefaultAttackDuringBlockMult
 
fAIDefaultAttackDuringRecoilStaggerBonus
 
fAIDefaultAttackDuringUnconsciousBonus
 
fAIDefaultAttackHandBonus
 
fAIDefaultAttackNoAttackMult
 
fAIDefaultAttackSkillBase
 
fAIDefaultAttackSkillMult
 
fAIDefaultBlockDuringAttackMult
 
fAIDefaultBlockNoAttackMult
 
fAIDefaultBlockSkillBase
 
fAIDefaultBlockSkillMult
 
fAIDefaultBuffStandoffDistance
 
fAIDefaultDodgeBackDuringAttackMult
 
fAIDefaultDodgeBackNoAttackMult
 
fAIDefaultDodgeBackwardMaxTime
 
fAIDefaultDodgeBackwardMinTime
 
fAIDefaultDodgeDuringAttackMult
 
fAIDefaultDodgeFatigueBase
 
fAIDefaultDodgeFatigueMult
 
fAIDefaultDodgeFowardMaxTime
 
fAIDefaultDodgeFowardMinTime
 
fAIDefaultDodgeForwardNotAttackingMult
 
fAIDefaultDodgeForwardWhileAttackingMult
 
fAIDefaultDodgeLeftRightMaxTime
 
fAIDefaultDodgeLeftRightMinTime
 
fAIDefaultDodgeNoAttackMult
 
fAIDefaultDodgeSpeedBase
 
fAIDefaultDodgeSpeedMult
 
fAIDefaultGroupStandoffDistance
 
fAIDefaultHoldMaxTime
 
fAIDefaultHoldMinTime
 
fAIDefaultIdleMaxTime
 
fAIDefaultIdleMinTime
 
fAIDefaultMaximumRangeMult
 
fAIDefaultOptimalRangeMult
 
fAIDefaultPowerAttackFatigueBase
 
fAIDefaultPowerAttackFatigueMult
 
fAIDefaultPowerAttackRecoilStaggerBonus
 
fAIDefaultPowerAttackUnconsciousBonus
 
fAIDefaultRangedStandoffDistance
 
fAIDefaultRushingAttackDistanceMult
 
fAIDefaultSpeechMult
 
fAIDefaultSwitchToMeleeDistance
 
fAIDefaultSwitchToRangedDistance
 
fAIDodgeDecisionBase
 
fAIDodgeFavorLeftRightMult
 
fAIDodgeVerticalRangedAttackMult
 
fAIDodgeWalkChance
 
fAIEnergyLevelBase
 
fAIEngergyLevelMult (sic)
 
fAIEscortWaitDistanceExterior
 
fAIEscortWaitDistanceInterior
 
fAIExteriorSpectatorDetection
 
fAIExteriorSpectatorDistance
 
fAIFaceTargetAnimationAngle
 
fAIFleeConfBase
 
fAIFleeConfMult
 
fAIFleeHealthMult
 
fAIFleeSuccessTimeout
 
fAIGreetingTimer
 
fAIIdleAnimationDistance
 
fAIIdleWaitTime
 
fAIInteriorHeadTrackMult
 
fAIInteriorSpectatorDetection
 
fAIInteriorSpectatorDistance
 
fAIMagicSpellMult
 
fAIMagicTimer
 
fAIMaxHeadTrackDistance
 
fAIMaxHeadTrackDistanceFromPC
 
fAIMaxSmileDistance
 
fAIMaxWanderTime
 
fAIMeleeArmorMult
 
fAIMeleeHandMult
 
fAIMeleeWeaponMult
 
fAIMinGreetingDistance
 
fAIMoveDistanceToRecalcFollowPath
 
fAIPowerAttackCreatureChance
 
fAIPowerAttackFatigueBase
 
fAIPowerAttackFatigueMult
 
fAIPowerAttackKnockdownBonus
 
fAIPowerAttackNPCChance
 
fAIPowerAttackRecoilBonus
 
fAIPursueDistanceLineOfSight
 
fAIRadiusToRunDetectionExterior
 
fAIRadiusToRunDetectionInterior
 
fAIRangedWeaponMult
 
fAIRangMagicSpellMult (sic)
 
fAISocialchanceForConversation
 
fAISocialchanceForConversationInterior
 
fAISocialRadiusToTriggerConversation
 
fAISocialRadiusToTriggerConversationInterior
 
fAISpectatorCommentTimer
 
fAItalktoNPCtimer
 
fAItalktosameNPCtimer
 
fAITrespassWarningTimer
 
fAIUpdateMovementRestrictionsDistance
 
fAIYieldBase
 
fAIYieldDurationBase
 
fAIYieldDurationMult
 
fAIYieldMult
 
fAlchemyGoldMult
 
fArmorRatingBase
 
fArmorRatingConditionBase
 
fArmorRatingConditionMult
 
fArmorRatingMax
 
fArmorWeightLightMaxMod
 
fArrowAgeMax
 
fArrowBounceBlockPercentage
 
fArrowBounceLinearSpeed
 
fArrowBounceRotateSpeed
 
fArrowBowTimerBase
 
fArrowBowTimerMult
 
fArrowFakeMass
 
fArrowFOVTimeChange
 
fArrowFOVTimeStart
 
fArrowFOVZoom
 
fArrowGravityBase
 
fArrowGravityMin
 
fArrowGravityMult
 
fArrowMaxDistance
 
fArrowOptimalDistance
 
fArrowSpeedMult
 
fArrowWeakGravity
 
fArrowWeakSpeed
 
fAttributeClassPrimaryBonus
 
fAttributeClassSecondaryBonus
 
fAutoDoorActivateDistance
 
fBarterBuyBase
 
fBarterBuyMult
 
fBarterDispBase
 
fBarterDispositionMod
 
fBarterHaggleBase
 
fBarterHaggleCurve
 
fBarterHaggleDispMult
 
fBarterHaggleMax
 
fBarterSellBase
 
fBarterSellMult
 
fBlinkDelayMin
 
fBlinkDownTime
 
fBlinkUpTime
 
fBlockAmountHandToHandMult
 
fBlockAmountWeaponMult
 
fBlockMax
 
fBlockScoreNoShieldMult
 
fBlockSkillBase
 
fBlockSkillMult
 
fBowHoldTimer
 
fBribeBase
 
[[fBribeCostCurve]]
 
[[fBribeCurve]]
 
fBribeMult
 
[[fBribeNPCLevelMult]]
 
[[fBribeScale]]
 
[[fBribeSpeechcraftMult]]
 
fBuoyancyCloth
 
fBuoyancyDirt
 
fBuoyancyGlass
 
fBuoyancyGrass
 
fBuoyancyMetal
 
fBuoyancyMultBody
 
fBuoyancyMultExtremity
 
fBuoyancyOrganic
 
fBuoyancySkin
 
fBuoyancyStone
 
fBuoyancyWater
 
fBuoyancyWood
 
fChameleonMaxRefraction
 
fChameleonMinRefraction
 
fCharacterControllerMultipleStepSpeed
 
fChase3rdPersonVanityXYMult
 
fChase3rdPersonXYMult
 
fChase3rdPersonZUnitsPerSecond
 
fCheckDeadBodyTimer
 
fCheckPositionFallDistance
 
fClothingArmorBase
 
fClothingArmorScale
 
fClothingBase
 
fClothingClassScale
 
fClothingJewelryBase
 
fClothingJewelryScale
 
fCombatAdvanceNormalAttackChance
 
fCombatBetweenAdvanceTimer
 
fCombatBuffMaxTimer
 
fCombatBuffStandoffTimer
 
fCombatCollectAlliesTimer
 
fCombatDamageScale
 
fCombatDistance
 
fCombatDistanceMin
 
fCombatForwardAttackChance
 
fCombatGiantCreatureReachMult
 
fCombatHitConeAngle
 
fCombatInTheWayTimer
 
fCombatLineOfSightTimer
 
fCombatMaxHoldScore
 
fCombatMinEngageDistance
 
fCombatMonitorBuffsTimer
 
fCombatRangedStandoffTimer
 
fCombatRelativeDamageMod
 
fCombatRoundAmount
 
fCombatSoundArmorPct
 
fCombatSoundFleshPct
 
fCombatSoundWeaponPct
 
fCombatSpeakAttackChance
 
fCombatSpeakHitChance
 
fCombatSpeakHitThreshold
 
fCombatSpeakPowerAttackChance
 
fCombatSpeakTauntChance
 
fCombatStaffTimer
 
fCombatStepAdvanceDistance
 
fCombatVulnerabilityMod
 
fCreatureCalcCombat
 
fCreatureCalcDamage
 
fCreatureCalcMagic
 
fCreatureCalcStealth
 
fCrimeAlarmRespMult
 
fCrimeDispAttack
 
fCrimeDispMurder
 
fCrimeDispPersonal
 
fCrimeDispPersonal
 
fCrimeDispPickpocket
 
fCrimeDispSteal
 
fCrimeDispTresspass
 
fCrimeGoldSteal
 
fCrimeSoundBase
 
fCrimeSoundMult
 
[[fDamagePowerAttackBackBonus]]
 
[[fDamagePowerAttackBonus]]
 
[[fDamagePowerAttackForwardBonus]]
 
[[fDamagePowerAttackSideBonus]]
 
[[fDamagePowerAttackStandBonus]]
 
fDamageSkillBase
 
fDamageSkillMult
 
fDamageSneakAttackMult
 
fDamageStrengthBase
 
fDamageStrengthMult
 
fDamageToArmorPercentage
 
fDamageToWeaponPercentage
 
fDamageWeaponConditionBase
 
fDamageWeaponConditionMult
 
fDamageWeaponMult
 
fDaytimeColorExtension
 
fDeathForceDamageMax
 
fDeathForceDamageMin
 
fDeathForceForceMax
 
fDeathForceForceMin
 
fDeathSoundMaxDistance
 
fDebrisMaxVelocity
 
fDebricMinExtent
 
fDefaultNoticeTextDisplayTime
 
fDemandBase
 
fDemandMult
 
fDetectionActionTimer
 
fDetectionCommentTimer
 
fDetectionNightEyeBonus
 
fDetectionSneakLightMod
 
fDetectionTimerSetting
 
fDifficultyDamageMultiplier
 
fDifficultyDefaultValue
 
fDifficultyMaxValue
 
fDifficultyMinValue
 
fDispActorBountyBase
 
fDispActorBountyMult
 
fDispActorInfamyBase
 
fDispActorInfamyMult
 
fDispActorPerBase
 
fDispActorPerMult
 
fDispInfamyMax
 
fDispositionReduction
 
fDispTargetBountyMult
 
fDispTargetDiseaseBase
 
fDispTargetFactionMult
 
fDispTargetFactionRankBase
 
fDispTargetFactionRankMult
 
fDispTargetFameMult
 
fDispTargetInfamyMult
 
fDispTargetPerBase
 
fDispTargetPerMult
 
fDispTargetRaceMult
 
fDispTargetWeaponBase
 
fDistanceExteriorReactCombat
 
fDistanceInteriorReactCombat
 
fDistanceProjectileExplosionDetection
 
fDistancetoPlayerforConversations
 
fDyingTimer
 
fEnchantCommonLimit
 
fEnchantGrandLimit
 
fEnchantGreaterLimit
 
fEnchantLesserLimit
 
fEnchantmentEffectPointsMult
 
fEnchantmentGoldMult
 
fEnchantmentPointsMult
 
fEnchantPettyLimit
 
fEnemyHealthBarTimer
 
fEssentialDeathTime
 
fEssentialHealthPercentReGain
 
fExpressionChangePerSex
 
fExpressionStrengthAdd
 
fFadeToBlackFadeSeconds
 
fFatigueAttackWeaponBase
 
fFatigueAttackWeaponMult
 
fFatigueBase
 
fFatigueBlockBase
 
fFatigueBlockMult
 
fFatigueBlockSkillBase
 
fFatigueBlockSkillMult
 
fFatigueCastBase
 
fFatigueCastMult
 
fFatigueJumpBase
 
fFatigueJumpMult
 
fFatigueMult
 
fFatigueReturnBase
 
fFatigueReturnMult
 
fFatigueRunBase
 
fFatigueRunMult
 
fFightAbleToDetectTimer
 
fFightAggrBase
 
fFightAggrMult
 
fFightDispMult
 
fFightDistanceBase
 
fFightDistanceMult
 
fFightFriendDispBase
 
fFightFriendDispMult
 
fFirstPersonCameraMult
 
fFirstPersonHandFollowMult
 
fFirstPersonScaleSeconds
 
fFleeDistanceExterior
 
fFleeDistanceInterior
 
fFleeIsSafeTimer
 
fFriendHitTimer
 
fFurnitureMarker01DeltaX
 
fFurnitureMarker01DeltaY
 
fFurnitureMarker01DeltaZ
 
fFurnitureMarker01HeadingDelta
 
fFurnitureMarker02DeltaX
 
fFurnitureMarker02DeltaY
 
fFurnitureMarker02DeltaZ
 
fFurnitureMarker02HeadingDelta
 
fFurnitureMarker03DeltaX
 
fFurnitureMarker03DeltaY
 
fFurnitureMarker03DeltaZ
 
fFurnitureMarker03HeadingDelta
 
fFurnitureMarker04DeltaX
 
fFurnitureMarker04DeltaY
 
fFurnitureMarker04DeltaZ
 
fFurnitureMarker04HeadingDelta
 
fFurnitureMarker05DeltaX
 
fFurnitureMarker05DeltaY
 
fFurnitureMarker05DeltaZ
 
fFurnitureMarker05HeadingDelta
 
fFurnitureMarker06DeltaX
 
fFurnitureMarker06DeltaY
 
fFurnitureMarker06DeltaZ
 
fFurnitureMarker06HeadingDelta
 
fFurnitureMarker07DeltaX
 
fFurnitureMarker07DeltaY
 
fFurnitureMarker07DeltaZ
 
fFurnitureMarker07HeadingDelta
 
fFurnitureMarker08DeltaX
 
fFurnitureMarker08DeltaY
 
fFurnitureMarker08DeltaZ
 
fFurnitureMarker08HeadingDelta
 
fFurnitureMarker09DeltaX
 
fFurnitureMarker09DeltaY
 
fFurnitureMarker09DeltaZ
 
fFurnitureMarker09HeadingDelta
 
fFurnitureMarker10DeltaX
 
fFurnitureMarker10DeltaY
 
fFurnitureMarker10DeltaZ
 
fFurnitureMarker10HeadingDelta
 
fFurnitureMarker11DeltaX
 
fFurnitureMarker11DeltaY
 
fFurnitureMarker11DeltaZ
 
fFurnitureMarker11HeadingDelta
 
fFurnitureMarker12DeltaX
 
fFurnitureMarker12DeltaY
 
fFurnitureMarker12DeltaZ
 
fFurnitureMarker12HeadingDelta
 
fFurnitureMarker13DeltaX
 
fFurnitureMarker13DeltaY
 
fFurnitureMarker13DeltaZ
 
fFurnitureMarker13HeadingDelta
 
fFurnitureMarker14DeltaX
 
fFurnitureMarker14DeltaY
 
fFurnitureMarker14DeltaZ
 
fFurnitureMarker14HeadingDelta
 
fFurnitureMarker15DeltaX
 
fFurnitureMarker15DeltaY
 
fFurnitureMarker15DeltaZ
 
fFurnitureMarker15HeadingDelta
 
fFurnitureMarker16DeltaX
 
fFurnitureMarker16DeltaY
 
fFurnitureMarker16DeltaZ
 
fFurnitureMarker16HeadingDelta
 
fFurnitureMarker17DeltaX
 
fFurnitureMarker17DeltaY
 
fFurnitureMarker17DeltaZ
 
fFurnitureMarker17HeadingDelta
 
fFurnitureMarker18DeltaX
 
fFurnitureMarker18DeltaY
 
fFurnitureMarker18DeltaZ
 
fFurnitureMarker18HeadingDelta
 
fFurnitureMarker19DeltaX
 
fFurnitureMarker19DeltaY
 
fFurnitureMarker19DeltaZ
 
fFurnitureMarker19HeadingDelta
 
fFurnitureMarker20DeltaX
 
fFurnitureMarker20DeltaY
 
fFurnitureMarker20DeltaZ
 
fFurnitureMarker20HeadingDelta
 
fGrabPower
 
fHandDamageSkillBase
 
fHandDamageSkillMult
 
fHandDamageStrengthBase
 
fHandDamageStrengthMult
 
fHandFatigueDamageBase
 
fHandFatigueDamageMult
 
fHandHealthMax
 
fHandHealthMin
 
fHandReachMult
 
fHostileActorExteriorDistance
 
fHostileActorInteriorDistance
 
fIdleChatterCommentTimer
 
fImpactShaderMaxDistance
 
fImpactShaderMaxMagnitude
 
fImpactShaderMinMagnitude
 
fInfamyBountyMod
 
fInventoryDropTimer
 
fItemPointsMult
 
fJumpDoubleMult
 
fJumpFallRiderMult
 
fJumpFallSkillBase
 
fJumpFallSkillMult
 
fJumpFallTimeBase
 
fJumpFallTimeMin
 
fJumpFallTimeMult
 
fJumpFallVelocityMin
 
fJumpHeightMax
 
fJumpHeightMin
 
fJumpMoveBase
 
fJumpMoveMult
 
fKnockbackAgilBase
 
fKnockbackAgilMult
 
fKnockbackDamageBase
 
fKnockbackDamageMult
 
fKnockbackForceMax
 
fKnockbackTime
 
fKnockdownAgilBase
 
fKnockdownAgilMult
 
fKnockdownChance
 
fKnockdownDamageBase
 
fKnockdownDamageMult
 
fLeafRockAmountSwayInfluence
 
fLeafRockSpeedSwayInfluence
 
fLeafRockTimeScale
 
fLeafRustleAmountSwayInfluence
 
fLeafRustleSpeedSwayInfluence
 
fLeafRustleTimeScale
 
fLeveledLockMult
 
fLockLevelBase
 
fLockLevelMult
 
fLockPickAutoBase
 
fLockPickAutoDifficulty
 
fLockPickAutoOffset
 
fLockPickBreakBase
 
fLockPickBreakMult
 
fLockPickQualityBase
 
fLockPickQualityMult
 
fLockSkillBase
 
fLockSkillMult
 
fLockTrapGoOffBase
 
fLockTrapGoOffMult
 
fLowActorSpeedBoost
 
fLowLevelNPCBaseHealthMult
 
fMagicAbsorbDistanceReachMult
 
fMagicAreaBaseCostMult
 
fMagicAreaScale
 
fMagicAreaScaleMax
 
fMagicAreaScaleMin
 
fMagicArmorPenaltyMax
 
fMagicArmorPenaltyMin
 
fMagicBallMaximumDistance
 
fMagicBallOptimalDistance
 
fMagicBoltDuration
 
fMagicBoltMaximumDistance
 
fMagicBoltOptimalDistance
 
fMagicBoltSegmentLength
 
fMagicCasterSkillCostBase
 
fMagicCasterSkillCostMult
 
fMagicCEEnchantMagOffset
 
fMagicCloudAreaMin
 
fMagicCloudDurationMin
 
fMagicCloudFindTargetTime
 
fMagicCloudLifeScale
 
fMagicCloudSizeScale
 
fMagicCloudSlowdownRate
 
fMagicCloudSpeedBase
 
fMagicCloudSpeedScale
 
fMagicCostScale
 
fMagicDefaultCEBarterFactor
 
fMagicDefaultCEEnchantFactor
 
fMagicDefaultTouchDistance
 
fMagicDiseaseTransferBase
 
fMagicDiseaseTransferMult
 
fMagicDispelMagnitudeMult
 
fMagicDurMagBaseCostMult
 
fMagicEnchantmentChargeBase
 
fMagicEnchantmentChargeMult
 
fMagicEnchantmentDrainBase
 
fMagicEnchantmentDrainMult
 
fMagicExplosionAgilityMult
 
fMagicExplosionClutterMult
 
fMagicExplosionIncorporealMult
 
fMagicExplosionIncorporealTime
 
fMagicexplosionPowerBase
 
fMagicexplosionPowerMax
 
fMagicexplosionPowerMin
 
fMagicexplosionPowerMult
 
fMagicFatigueDrainBase
 
fMagicFatigueDrainMult
 
fMagicFogMaximumDistance
 
fMagicFogOptimalDistance
 
fMagickaReturnBase
 
fMagickaReturnMult
 
fMagicLevelMagnitudeMult
 
fMagicLightForwardOffset
 
fMagicLightHeightOffset
 
fMagicLightRadiusBase
 
fMagicMightEyeAmbient
 
fMagicPlayerMinimumInvisibility
 
fMagicProjectileBaseSpeed
 
fMagicProjectileMaxDistance
 
fMagicRangeTargetCostMult
 
fMagicResistActorSkillBase
 
fMagicResistActorSkillMult
 
fMagicResistTargetWillpowerBase
 
fMagicResistTargetWillpowerMult
 
fMagicSpellLevelApprenticeMin
 
fMagicSpellLevelCostBase
 
fMagicSpellLevelCostMult
 
fMagicSpellLevelExpertMin
 
fMagicSpellLevelJourneymanMin
 
fMagicSpellLevelMasterMin
 
fMagicSprayMaximumDistance
 
fMagicSprayOptimalDistance
 
fMagicSunDamageBaseDamage
 
fMagicSunDamageMinWeather
 
fMagicSunDamagePainInitialDelay
 
fMagicSunDamagePainTimer
 
fMagicSunDamageScreenGlowMult
 
fMagicSunDamageScreenGlowRateDown
 
fMagicSunDamageScreenGlowRateUp
 
fMagicSunDamageSunHiddenScale
 
fMagicSunDamageWaterScale
 
fMagicTelekinesiDistanceMult (sic)
 
fMagicTelekinesisComplexMaxForce
 
fMagicTelekinesisComplexObjectDamping
 
fMagicTelekinesisComplexSpringDamping
 
fMagicTelekinesisComplexSpringElasticity
 
fMagicTelekinesisDistanceMin
 
fMagicTelekinesisLiftPowerMult
 
fMagicTelekinesisMaxForce
 
fMagicTelekinesisMoveAccelerate
 
fMagicTelekinesisMoveBase
 
fMagicTelekinesisMoveMax
 
fMagicTelekinesisObjectDamping
 
fMagicTelekinesisSpringDamping
 
fMagicTelekinesisSpringElasticity
 
fMagicTelekinesisThrow
 
fMagicTrackingLimit
 
fMagicTrackingLimitComplex
 
fMagicTrackingMultBall
 
fMagicTrackingMultBolt
 
fMagicTrackingMultFog
 
fMagicUnitsPerFoot
 
fMarksmanFatigueBurnPerSecond
 
fMarksmanFatigueBurnPerShot
 
fMasserAngleFadeEnd
 
fMasserAngleFadeStart
 
fMasserAngleShadowEarlyFade
 
fMasserSpeed
 
fMasserZOffset
 
fMaxArmorRating
 
fMaximumWind
 
fMinDistanceUseHorse
 
fMountedMaxLookingDown
 
fMoveCharWalkMax
 
fMoveCharWalkMin
 
fMoveCreatureWalkMax
 
fMoveCreatureWalkMin
 
fMoveEncumEffect
 
fMoveEncumEffectNoWea
 
fMoveMaxFlySpeed
 
fMoveMinFlySpeed
 
fMoveNoWeaponMult
 
fMoveRunAthleticsMult
 
fMoveRunMult
 
fMoveSneakMult
 
fMoveSwimRunAthleticsMult
 
fMoveSwimRunBase
 
fMoveSwimWalkAthleticsMult
 
fMoveSwimWalkBase
 
fMoveWeightMax
 
fMoveWeightMin
 
fNoticeTextTimePerCharacter
 
fNPCAttributeHealthMult
 
fNPCBaseMagickaMult
 
fNPCGeneticVariation
 
fObjectHitWeaponReach
 
fObjectWeightPickupDetectionMult
 
fPainDelay
 
fPathAvoidanceCreatureIntLimit
 
fPathAvoidanceObstacleCheckTimeLimit
 
fPathAvoidanceTimeOut
 
fPathAvoidanceWaitTimeLimit
 
fPathImpassableDoorPenalty
 
fPathInvalidMovementTypePenalty
 
fPathMinimalUseDoorPenalty
 
fPathMustLockpickPenalty
 
fPathNonFishSwimmingPenalty
 
fPathNPCWadingPenalty
 
fPathPointFailureTimeLimit
 
fPathPointForceAngleSnapDistance
 
fPathPointMaxAngleDeltaTurnSpeedScalar
 
fPathPointReachDistance
 
fPathPointReachDistanceError
 
fPathPointStartCheckDistance
 
fPathPointTurnDistanceExterior
 
fPathPointTurnDistanceInterior
 
fPathPointTurningSpeed
 
fPathPointWalkTime
 
fPathPointZDistanceAllowance
 
fPathPreferredPointBonus
 
fPathSpaceExitPenalty
 
fPathWaterExitPenalty
 
fPCBaseHealthMult
 
fPCBaseMagickaMult
 
fPerkAthleticsApprenticeFatigueMult
 
fPerkAthleticsExpertFatigueMult
 
fPerkAthleticsJouneymanFatigueMult
 
fPerkAthleticsMasterFatigueMult
 
fPerkAthleticsNoviceFatigueMult
 
fPerkHeavyArmorExpertSpeedMult
 
fPerkHeavyArmorJourneymanDamageMult
 
fPerkHeavyArmorMasterSpeedMult
 
fPerkHeavyArmorNoviceDamageMult
 
fPerkHeavyArmorSinkGravityMult
 
fPerkJumpFatigueExpertMult
 
fPerkLightArmorExpertSpeedMult
 
fPerkLightArmorJourneymanDamageMult
 
fPerkLightArmorMasterRatingMult
 
fPerkLightArmorNoviceDamageMult
 
fPerkSneakAttackMarksmanApprenticeMult
 
fPerkSneakAttackMarksmanExpertMult
 
fPerkSneakAttackMarksmanJourneymanMult
 
fPerkSneakAttackMarksmanMasterMult
 
fPerkSneakAttackMarksmanNoviceMult
 
fPerkSneakAttackMeleeApprenticeMult
 
fPerkSneakAttackMeleeExpertMult
 
fPerkSneakAttackMeleeJourneymanMult
 
fPerkSneakAttackMeleeMasterMult
 
fPerkSneakAttackMeleeNoviceMult
 
fPersAdmireAggr
 
fPersAdmireConf
 
fPersAdmireEner
 
fPersAdmireIntel
 
fPersAdmirePers
 
fPersAdmireResp
 
fPersAdmireStre
 
fPersAdmireWillp
 
fPersBoastAggr
 
fPersBoastConf
 
fPersBoastEner
 
fPersBoastIntel
 
fPersBoastPers
 
fPersBoastResp
 
fPersBoastStre
 
fPersBoastWillp
 
fPersBullyAggr
 
fPersBullyConf
 
fPersBullyEner
 
fPersBullyIntel
 
fPersBullyPers
 
fPersBullyResp
 
fPersBullyStre
 
fPersBullyWillp
 
fPersJokeAggr
 
fPersJokeConf
 
fPersJokeEner
 
fPersJokeIntel
 
fPersJokePers
 
fPersJokeResp
 
fPersJokeStre
 
fPersJokeWillp
 
fPersuasionAccuracyMaxDisposition
 
fPersuasionAccuracyMaxSelect
 
fPersuasionAccuracyMinDisposition
 
fPersuasionAccuracyMinSelect
 
fPersuasionBaseValueMaxDisposition
 
fPersuasionBaseValueMaxSelect
 
fPersuasionBaseValueMinDisposition
 
fPersuasionBaseValueMinSelect
 
fPersuasionBaseValueShape
 
fPersuasionCurve
 
fPersuasionMaxDisposition
 
fPersuasionMaxInput
 
fPersuasionMaxSelect
 
fPersuasionMinDisposition
 
fPersuasionMinInput
 
fPersuasionMinPercentCircle
 
fPersuasionMinSelect
 
fPersuasionMod
 
fPersuasionReactionDislike
 
fPersuasionReactionHate
 
fPersuasionReactionHatePerk
 
fPersuasionReactionLike
 
fPersuasionReactionLove
 
fPersuasionShape
 
fPickLevelBase
 
fPickLevelMult
 
fPickNumBase
 
fPickNumMult
 
fPickPocketActorSkillBase
 
fPickPocketActorSkillMult
 
fPickPocketAmountBase
 
fPickPocketAmountMult
 
fPickPocketMaxChance
 
fPickPocketMinChance
 
fPickPocketTargetSkillBase
 
fPickPocketTargetSkillMult
 
fPickSpring1
 
fPickSpring2
 
fPickSpring3
 
fPickSpring4
 
fPickSpring5
 
fPickUpWeaponDelay
 
fPlayerDeathReloadTime
 
fPlayerDropDistance
 
fPlayerTeleportFadeSeconds
 
fPotionGoldValueMult
 
fPotionMortPestleMult
 
fPotionT1AleDurMult
 
fPotionT1AleMagMult
 
fPotionT1CalDurMult
 
fPotionT1CalMagMult
 
fPotionT1MagMult
 
fPotionT1RetDurMult
 
fPotionT1RetMagMult
 
fPotionT2AleDurMult
 
fPotionT2CalDurMult
 
fPotionT2RetDurMult
 
fPotionT3AleMagMult
 
fPotionT3CalMagMult
 
fPotionT3RetMagMult
 
fPowerAttackDelay
 
fPowerAttackFatiguePenalty  
 
fProjectileCollisionImpulseScale
 
fProjectileKnockMinMass
 
fProjectileKnockMultBiped
 
fProjectileKnockMultClutter
 
fProjectileKnockMultProp
 
fProjectileKnockMultTrap
 
fProjectileMaxDistance
 
fQuickKeyDownTimer
 
fRaceGeneticVariation
 
fRandomDoorDistance
 
fRechargeGoldMult
 
fReEquipArmorTime
 
fReflectedAbsorbChanceReduction
 
fRegionGenNoiseFactor
 
fRegionGenTexGenMatch
 
fRegionGenTexGenNotMatch
 
fRegionGenTexPlacedMatch
 
fRegionGenTexPlacedNotMatch
 
fRegionGenTreeSinkPower
 
fRegionObjectDensityPower
 
fRemoteCombatMissedAttack
 
fRemoveExcessiveComplexDeadTime
 
fRemoveExcessiveDeadTime
 
fRepairArmorerBase
 
fRepairArmorerMult
 
fRepairBreakApprenticeMult
 
fRepairCostMult
 
fRepairSkillBreakBase
 
fRepairSkillBreakMult
 
fRepairStrengthMult
 
fRoadPointReachDistance
 
fRumbleBlockStrength
 
fRumbleBlockTime
 
fRumbleHitBlockedStrength
 
fRumbleHitBlockedTime
 
fRumbleHitStrength
 
fRumbleHitTime
 
fRumblePainStrength
 
fRumblePainTime
 
fRumbleStruckStrength
 
fRumbleStruckTime
 
fScrollCostMult
 
fSearchPackageDistanceToTarget
 
fSearchPackageTimer
 
fSecondsBetweenWindowUpdate
 
fSecundaAngleFadeEnd
 
fSecundaAngleFadeStart
 
fSecundaAngleShadowEarlyFade
 
fSecundaSpeed
 
fSecundaZOffset
 
fSeenDataUpdateRadius
 
fShaderShadowUpdateDistance
 
fShockBoltGrowWidth
 
fShockBoltsLength
 
fShockBoltSmallWidth
 
fShockBoltsRadius
 
fShockBoltsRadiusStrength
 
fShockBranchBoltsRadius
 
fShockBranchBoltsRadiusStrength
 
fShockBranchLifetime
 
fShockBranchSegmentLength
 
fShockBranchSegmentVariance
 
fShockCastVOffset
 
fShockCoreColorB
 
fShockCoreColorG
 
fShockCoreColorR
 
fShockGlowColorB
 
fShockGlowColorG
 
fShockGlowColorR
 
fShockSegmentLength
 
fShockSegmentVariance
 
fShockSubSegmentVariance
 
fSittingMaxLookingDown
 
fSkillUseExp
 
fSkillUseFactor
 
fSkillUseMajorMult
 
fSkillUseMinorMult
 
fSkillUseSpeecMult (sic)
 
fSneakBaseValue
 
fSneakBootWeightBase
 
fSneakBootWeightMult
 
fSneakExteriorDistanceMult
 
fSneakLightMult
 
fSneakLostMin
 
fSneakMaxDistance
 
fSneakNoticedMin
 
fSneakRunningMult
 
fSneakSeenMin
 
fSneakSkillMult
 
fSneakSleepBonus
 
fSneakSoundLosMult (sic)
 
fSneakTargetAttackBonus
 
fSneakTargetInCombatBonus
 
fSneakUnseenMin
 
fSortActorDistanceListTimer
 
fSpeechCraftBase
 
fSpeechCraftMult
 
fSpeechDelay
 
fSpellCastingDetectionHitActorMod
 
fSpellCastingDetectionMod
 
fSpellmakingGoldMult
 
fSplashScale1
 
fSplashScale2
 
fSplashScale3
 
fSplashSoundHeavy
 
fSplashSoundLight
 
fSplashSoundMedium
 
fSplashSoundOutMult
 
fSplashSoundTimer
 
fSplashSoundVelocityMult
 
fStarsRotateDays
 
fStarsRotateXAxis
 
fStarsRotateYAxis
 
fStarsRotateZAxis
 
fStatsHealthLevelMult
 
fStatsHealthStartMult
 
fSubmergedAngularDamping
 
fSubmergedLinearDampingH
 
fSubmergedLinearDampingV
 
fSubmergedLODDistance
 
fSubmergedMaxSpeed
 
fSubmergedMaxWaterDistance
 
fSubSegmentVariance
 
fSunAlphaTransTime
 
fSunMinimumGlareScale
 
fSunReduceGlareSpeed
 
fSunXExtreme
 
fSunYExtreme
 
fSunZExtreme
 
fTargetSearchRadius
 
fTorchEvaluationTimer
 
fTorchLightLevelInterior
 
fTorchLightLevelMorning
 
fTorchLightLevelNight
 
fTrackDeadZoneXY
 
fTrackDeadZoneZ
 
fTrackEyeXY
 
fTrackEyeZ
 
fTrackFudgeXY
 
fTrackFudgeZ
 
fTrackJustAquiredDuration
 
fTrackMaxZ
 
fTrackMinZ
 
fTrackSpeed
 
fTrackXY
 
fTrainingCostMult
 
fTreeFarDistanceBase
 
fTreeNearDistanceBase
 
fTreeSizeConversion
 
fTreeTrunkToFoliageMultiplier
 
fTreeWindVariance
 
fUnderwaterFullDepth
 
fUpdateInterval
 
fValueofItemForNoOwnership
 
fVanityModeAutoDelay
 
fVanityModeAutoXSpeed
 
fVanityModeAutoYDegrees
 
fVanityModeAutoYSpeed
 
fVanityModeDelay
 
fVanityModeForceDefault
 
fVanityModeWheelDeadMin
 
fVanityModeWheelDefault
 
fVanityModeWheelMax
 
fVanityModeWheelMin
 
fVanityModeWheelMult
 
fVanityModeXMult
 
fVanityModeYMult
 
fWeaponClutterKnockBipedScale
 
fWeaponClutterKnockMaxWeaponMass
 
fWeaponClutterKnockMinClutterMass
 
fWeaponClutterKnockMult
 
fWeatherCloudSpeedMax
 
fWeatherFlashAmbient
 
fWeatherFlashDirectional
 
fWeatherFlashDuration
 
fWeatherTransAccel
 
fWeatherTransMax
 
fWeatherTransMin
 
fWortalchmult
 
fWortcraftChanceIntDenom
 
fWortcraftChanceLuckDenom
 
fWortcraftFatigueMag
 
fWortcraftStrChanceDenom
 
fWortcraftStrCostDenom
 
fWortStrMult




== '''Integer Game Settings''' ==
== '''Integer Game Settings''' ==
iAIDefaultAttackChance  
{{Template:Integer Settings List}}
 
<!-- please edit Template:Integer_Settings_List when adding new settings
iAIDefaultBlockChance  
    there should be links at the bottom of the edit page -->
 
iArmorWeightHelmet  
 
iArmorWeightShield  
 
iCrimeAlarmRecDistance  
 
iCrimeGoldAttackMin  
 
iCrimeGoldJailBreak  
 
iCrimeGoldStealHorse  
 
iDeathDropWeaponChance  
 
[[iLevCreaLevelDifferenceMax]]  
 
[[iLevelUp01Mult]]
 
[[iLevelUp02Mult]]
 
[[iLevelUp03Mult]]
 
[[iLevelUp04Mult]]
 
[[iLevelUp05Mult]]
 
[[iLevelUp06Mult]]
 
[[iLevelUp07Mult]]
 
[[iLevelUp08Mult]]
 
[[iLevelUp09Mult]]
 
[[iLevelUp10Mult]]
 
iLevelUpSkillCount
 
[[iLevItemLevelDifferenceMax]]  


[[iLockLevelMaxAverage]]
[[iLockLevelMaxEasy]]
[[iLockLevelMaxHard]]
[[iLockLevelMaxVeryEasy]]
[[iLockLevelMaxVeryHard]]
iLowLevelNPCMaxLevel  
iLowResponsiblityLevel  
iMagicMaxPotionsApprentice  
iMagicMaxPotionsExpert  
iMagicMaxPotionsJourneyman  
iMagicMaxPotionsMaster  
iMagicMaxPotionsNovice  
iMapMarkerRevealDistance  
iMapMarkerVisibleDistance  
iMasserSize  
iNPCBasePerLevelHealthMult  
iNumberActorsInCombatPlayer  
iPCStartSpellSkillLevel  
iPerkBlockStaggerChance  
iPerkExtraBarterGoldMaster  
iSoulLevelValueCommon  
iSoulLevelValueGrand  
iSoulLevelValueGreater  
iSoulLevelValueLesser  
iSoulLevelValuePetty


== '''String Game Settings''' ==
== '''String Game Settings''' ==
sAddItemtoInventory  
{{Template:String Settings List}}
 
<!-- please edit Template:String_Settings_List when adding new settings
sAddItemtoInventoryText  
    there should be links at the bottom of the edit page -->
 
sAddItemtoSpellList  
 
sAgilityDescription  
 
sAnimationCanNotEquipWeapon  
 
sAnimationCanNotUnequip  
 
sAttributeDescAgility  
 
sAttributeDescEndurance  
 
sAttributeDescIntelligence  
 
sAttributeDescLuck  
 
sAttributeDescPersonality  
 
sAttributeDescSpeed  
 
sAttributeDescStrength  
 
sAttributeDescWillpower  
 
sCanNotEquipAlchemy  
 
sCanNotEquipQuestArrows  
 
sCanNotEquipRepairHammer  
 
sCanNotEquipSoulGem  
 
sCanNotReadBood  
 
sCanNotTrainAnymore  
 
sCanNotTrainHigher  
 
sCombatDescription  
 
sContinueText  
 
sDerivedAttributeDescEncumbrance  
 
sDerivedAttributeDescFatigue  
 
sDerivedAttributeDescHealth  
 
sDerivedAttributeDescMagicka  
 
sDiscoveredText  
 
sDropEquippedItemWarning  
 
sEnduranceDescription  
 
sEssentialCharacterDown  
 
sFavoredAttributes  
 
sHairColor0  
 
sHairColor1  
 
sHairColor10  
 
sHairColor11  
 
sHairColor12  
 
sHairColor13  
 
sHairColor14  
 
sHairColor15  
 
sHairColor2  
 
sHairColor3  
 
sHairColor4  
 
sHairColor5  
 
sHairColor6  
 
sHairColor7  
 
sHairColor8  
 
sHairColor9  
 
sHitParticleMetal  
 
sHitParticleStone  
 
sHitParticleWood  
 
sImpossibleLock  
 
sIntellegenceDescription  
 
sKeyLocked  
 
sLevelDefault  
 
sLevelDoneWarning  
 
sLevelUp11  
 
sLevelUp12  
 
sLevelUp15  
 
sLevelUp17  
 
sLevelUp18  
 
sLevelUp19  
 
sLevelUp20  
 
sLevelUp4  
 
sLevelUp6  
 
sLoadWhilePlaying  
 
sLockLevelNameImpossible  
 
sLowSoul  
 
sLuckDescription  
 
sMagicDescription  
 
sMajorSkills  
 
sMiscNumPlacesDiscovered  
 
sMonthHeartFire  
 
sMonthMidYear  
 
sMonthRainsHand  
 
sNoFastTravelCombat  
 
sNoFastTravelScriptBlock  
 
sNoHammer  
 
sNoLockPick  
 
sNoLockPickKey  
 
sNoMortor  
 
sNoSleepCombat  
 
sNoSleepHostilActorsNear  
 
sNoSleepInOwnedBed  
 
sNoSoul  
 
sNoSoulGem  
 
sNoSoulInGem  
 
sNoTalkFleeing  
 
sNoWaitHostilActorsNear  
 
sNoWaitInCombat  
 
sNoWaitUnderWater  
 
sNoWaitWhileAlarmSounding  
 
sOpenWithKey  
 
sOverEncumbered  
 
sPersonalityDescription  
 
sPlayerLeavingBorderRegion  
 
sReturnToMainMenu  
 
sSoulGemTooSmall  
 
sSpecialization  
 
sStealthDescription  
 
sStrengthDescription  
 
sSuccessfulSneakAttackEnd  
 
sTravelQuestion  
 
sUnequipItemOnPlayer  
 
sVampireFeedQuestion  
 
sVarlaStoneMessage  
 
sWillPowerDescription




== '''Conceptualized Settings by Subcategory''' ==
[[Category:Gameplay Menu]]
[[Category:Gameplay Menu]]
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