Difference between revisions of "Category:Troubleshooting"

82 bytes added ,  17:50, 13 July 2007
imported>Dev akm
(→‎Introduction: removed draft status, revised intro)
imported>Dev akm
Line 221: Line 221:
== Vanishing Landscape ==
== Vanishing Landscape ==


This problem is also listed under Common Mistakes because it can also be caused by using an ESM to alter the landscape for another master. In this case, however, it is occurs whenever the current modindex for the plugin differs from the modindex of the plugin during creation in the CS. This usually means that the only way to get the plugin to work in-game is to make it there very first thing that loads after Oblivion.esm.
This problem is also listed under Common Mistakes because it can also be caused by using an ESM to alter the landscape for another master. In this case, however, it is occurs whenever the current modindex for the plugin differs from the modindex of the plugin during creation in the CS. This usually means that the only way to get the plugin to work in-game is to make it the very first thing that loads after Oblivion.esm.


There are workarounds and some good proposals for solutions, but few certain answers so far. See [http://www.elderscrolls.com/forums/index.php?showtopic=616587 this ESF thread] for details.
[[TES4Gecko]] now includes a '''Move Worldspaces''' function to help deal with this issue by "injecting" new worlspaces into the 00 modindex.
 
See [http://www.elderscrolls.com/forums/index.php?showtopic=616587 this ESF thread] for the discussions that led to this solution.


== Remove Item ==
== Remove Item ==
Anonymous user