Difference between revisions of "Category:Troubleshooting"

110 bytes added ,  18:17, 10 September 2007
→‎Remove Item: ingredient sorters
imported>Dev akm
(→‎CPU-Hungry Script Functions: added "brick-wall" comment from haama because I've encountered this, too)
imported>Dev akm
(→‎Remove Item: ingredient sorters)
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The 'remove item' function doesn't work properly with more than one item sometimes. The in-game message (produced by the game) is correct, but the number of items the player loses is not. For example, you may get the message '5 ogre teeth removed', but only 3 were actually removed from your inventory. This happens randomly, no matter which item you remove or how many 'remove item' functions (or other functions) you use in a single frame.
The 'remove item' function doesn't work properly with more than one item sometimes. The in-game message (produced by the game) is correct, but the number of items the player loses is not. For example, you may get the message '5 ogre teeth removed', but only 3 were actually removed from your inventory. This happens randomly, no matter which item you remove or how many 'remove item' functions (or other functions) you use in a single frame.
This problem is fairly common with mods that do a lot of inventory manipulation, such as ingredient sorters.


== Oblivion Realm Resets ==
== Oblivion Realm Resets ==
Anonymous user