Check what nifs use a texture: Clutter/FightersGuild

textures\clutter\fightersguild\BarkMaple01.ddsEdit

  • meshes\architecture\kvatch\kvatchspikedwall01.nif
  • meshes\clutter\armordumby.nif
  • meshes\clutter\fightersguild\chaindoll01.nif
  • meshes\clutter\fightersguild\chaindoll02.nif
  • meshes\clutter\stump01.nif


textures\clutter\fightersguild\BarkMaple01Bloody.ddsEdit

  • meshes\architecture\arena\chaindollarena01.nif


textures\clutter\fightersguild\BarkMapleEnd01.ddsEdit

  • meshes\architecture\arena\chaindollarena01.nif
  • meshes\architecture\kvatch\kvatchspikedwall01.nif
  • meshes\clutter\armordumby.nif
  • meshes\clutter\fightersguild\chaindoll01.nif
  • meshes\clutter\fightersguild\chaindoll02.nif
  • meshes\clutter\stump01.nif


textures\clutter\fightersguild\F_GuildShieldBacking.ddsEdit

  • meshes\architecture\chorrol\interior\chorrolfgshieldbronze.nif


textures\clutter\fightersguild\FGuildBanner.ddsEdit

  • meshes\clutter\fightersguild\fguildbanner01.nif


textures\clutter\fightersguild\FGuildBanner2.ddsEdit

  • meshes\clutter\fightersguild\fguildbanner02.nif


textures\clutter\fightersguild\FGuildShieldBacking.ddsEdit

  • meshes\clutter\fightersguild\shieldbronze.nif


textures\clutter\fightersguild\FightersGuildSign01.ddsEdit

  • meshes\architecture\chorrol\signfightersguild.nif


textures\clutter\fightersguild\FightersGuildSignEdge01.ddsEdit

  • meshes\architecture\chorrol\signfightersguild.nif


textures\clutter\fightersguild\FightersPad01.ddsEdit

  • meshes\architecture\arena\arenaheavybag01.nif
  • meshes\clutter\fightersguild\practicepad01.nif


textures\clutter\fightersguild\HayBail01.ddsEdit

  • meshes\clutter\fightersguild\targethay01.nif


textures\clutter\fightersguild\HayBail02.ddsEdit

  • meshes\clutter\fightersguild\haybail01.nif
  • meshes\clutter\fightersguild\targethay01.nif


textures\clutter\fightersguild\HayBail03.ddsEdit

  • meshes\clutter\fightersguild\haybail01.nif
  • meshes\clutter\fightersguild\targethay01.nif


textures\clutter\fightersguild\LeatherPadding01.ddsEdit

  • meshes\architecture\arena\chaindollarena01.nif
  • meshes\clutter\armordumby.nif
  • meshes\clutter\fightersguild\chaindoll01.nif
  • meshes\clutter\fightersguild\chaindoll02.nif


textures\clutter\fightersguild\LeatherPadding01Bloody.ddsEdit

  • meshes\architecture\arena\chaindollarena01.nif


textures\clutter\fightersguild\LeatherPadding02.ddsEdit

  • meshes\clutter\fightersguild\chaindoll01.nif
  • meshes\clutter\fightersguild\chaindoll02.nif


textures\clutter\fightersguild\LeatherPadding02Bloody.ddsEdit

  • meshes\architecture\arena\chaindollarena01.nif


textures\clutter\fightersguild\PracticeMat02.ddsEdit

  • meshes\architecture\chorrol\interior\chorrolfguildcarpet01.nif
  • meshes\architecture\chorrol\interior\chorrolfguildcarpet02.nif
  • meshes\clutter\fightersguild\practicemat02.nif


textures\clutter\fightersguild\PracticeMat03.ddsEdit

  • meshes\clutter\fightersguild\practicemat01.nif


textures\clutter\fightersguild\ShieldBronze01.ddsEdit

  • meshes\architecture\chorrol\interior\chorrolfgshieldbronze.nif
  • meshes\clutter\fightersguild\shieldbronze.nif


textures\clutter\fightersguild\SwordBronze01.ddsEdit

  • meshes\architecture\chorrol\interior\chorrolfgshieldbronze.nif
  • meshes\clutter\fightersguild\shieldbronze.nif


textures\clutter\fightersguild\TargetHeavy01.ddsEdit

  • meshes\clutter\fightersguild\targetheavy01.nif