Check what nifs use a texture: Menus

armorrepairEdit

textures\menus\armorrepair\Repair_hammer.ddsEdit

  • meshes\menus\armor repair\hammer.nif


textures\menus\armorrepair\white_spot.ddsEdit

  • meshes\menus\armor repair\white spot.nif



hudEdit

textures\menus\hud\hud_bracket_1.ddsEdit

  • meshes\menus\hud_brackets\a_b_c_d_seq.nif
  • meshes\menus\hud_brackets\a_b_c_d_seq_sound note.nif


textures\menus\hud\hud_bracket_2.ddsEdit

  • meshes\menus\hud_brackets\a_b_c_d_seq.nif


lockpickingEdit

textures\menus\lockpicking\gear_riht.ddsEdit

  • meshes\menus\lockpicking\boltgearsloop.nif


textures\menus\lockpicking\gearriht.ddsEdit

  • meshes\menus\lockpicking\boltgearsloop01.nif


textures\menus\lockpicking\pick_C.ddsEdit

  • meshes\menus\lockpicking\pickold.nif


textures\menus\lockpicking\pickc.ddsEdit

  • meshes\menus\lockpicking\pick.nif
  • meshes\menus\lockpicking\skeletonkeypick.nif


textures\menus\lockpicking\spring.ddsEdit

  • meshes\menus\lockpicking\tumbler.nif
  • meshes\menus\lockpicking\tumbler01.nif
  • meshes\menus\lockpicking\tumbler02.nif


textures\menus\lockpicking\tumbler.ddsEdit

  • meshes\menus\lockpicking\tumbler.nif
  • meshes\menus\lockpicking\tumbler01.nif
  • meshes\menus\lockpicking\tumbler02.nif



mapEdit

textures\menus\map\world_map_arrow_icon.ddsEdit

  • meshes\menus\arrow_rotating\arrow.nif



miscEdit

textures\menus\misc\sequence_dds\000001.ddsEdit

  • meshes\menus\enemy health bar\health_bar01.nif


textures\menus\misc\sequence_opacity50\000001.ddsEdit

  • meshes\menus\enemy health bar\health_bar_old.nif
  • meshes\menus\enemy health bar\health_bar01_old.nif



persuasionEdit

textures\menus\persuasion\frame.ddsEdit

  • meshes\menus\persuasion\gradient.nif
  • meshes\menus\persuasion\new persuasion\new_dimer.nif
  • meshes\menus\persuasion\new persuasion\new_dimer1.nif
  • meshes\menus\persuasion\new persuasion\new_dimer2.nif
  • meshes\menus\persuasion\new persuasion\new_dimer3.nif
  • meshes\menus\persuasion\new persuasion\new_dimer4.nif
  • meshes\menus\persuasion\new persuasion\new_frme_glass_pop_selector.nif
  • meshes\menus\persuasion\new persuasion\new_frme_glass_selector.nif
  • meshes\menus\persuasion\new persuasion\new_frme_glass_selector_dark.nif
  • meshes\menus\persuasion\new persuasion\new_frme_selector.nif
  • meshes\menus\persuasion\new persuasion\new_glass.nif


textures\menus\persuasion\glass.ddsEdit

  • meshes\menus\persuasion\gradient.nif
  • meshes\menus\persuasion\new persuasion\new_frme_glass_pop_selector.nif
  • meshes\menus\persuasion\new persuasion\new_frme_glass_selector.nif
  • meshes\menus\persuasion\new persuasion\new_frme_glass_selector_dark.nif
  • meshes\menus\persuasion\new persuasion\new_glass.nif


textures\menus\persuasion\GR03.ddsEdit

  • meshes\menus\persuasion\gradient.nif


textures\menus\persuasion\new\admire\admire_100.ddsEdit

  • meshes\menus\persuasion\new persuasion\100.nif


textures\menus\persuasion\new\admire\admire_25.ddsEdit

  • meshes\menus\persuasion\new persuasion\25.nif


textures\menus\persuasion\new\admire\admire_50.ddsEdit

  • meshes\menus\persuasion\new persuasion\50.nif


textures\menus\persuasion\new\admire\admire_75.ddsEdit

  • meshes\menus\persuasion\new persuasion\75.nif


textures\menus\persuasion\Selector.ddsEdit

  • meshes\menus\persuasion\new persuasion\new_frme_glass_pop_selector.nif
  • meshes\menus\persuasion\new persuasion\new_frme_glass_selector.nif
  • meshes\menus\persuasion\new persuasion\new_frme_glass_selector_dark.nif
  • meshes\menus\persuasion\new persuasion\new_frme_selector.nif



quick-keysEdit

textures\menus\quick-keys\background_paper.ddsEdit

  • meshes\menus\quick-keys\quick keys_background.nif


textures\menus\quick-keys\background_paper_empty_box.ddsEdit

  • meshes\menus\quick-keys\quick keys_background_emty_box.nif


textures\menus\quick-keys\background_paper_empty_box_image.ddsEdit

  • meshes\menus\quick-keys\quick keys_background_emty_box_image.nif


textures\menus\quick-keys\pc_background_paper_numbers.ddsEdit

  • meshes\menus\quick-keys\pc_background_paper_numbers.nif


textures\menus\quick-keys\selector.ddsEdit

  • meshes\menus\quick-keys\quick keys.nif



spell effect timerEdit

textures\menus\spell effect timer\00001.ddsEdit

  • meshes\menus\spell effect timer\timer.nif