Difference between revisions of "Choose the right DXTC compression algorithm"
Choose the right DXTC compression algorithm (edit)
Revision as of 01:27, 2 May 2008
, 01:27, 2 May 2008→Normal map
imported>Qazaaq |
imported>Madcat221 |
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(identified by the _n.dds suffix) | (identified by the _n.dds suffix) | ||
'''RGB Channels''': store the normal map info | '''RGB Channels''': store the normal map info. Red stores X-axis changes from left to right in height (white = lowering, dark = raising, 50% gray = flat). Green stores Y-axis changes in height in a manner similar to the Red channel but from top to bottom. Blue stores Z-axis changes in height (white = steady, grays = change) | ||
'''Alpha Channel''': if specular map is enabled, stores the | '''Alpha Channel''': if specular map is enabled, stores the specular highlighting info (white: shine, Black: dull) | ||
'''How to enable specular mapping''': | '''How to enable specular mapping''': |