Difference between revisions of "Choose the right DXTC compression algorithm"

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imported>Madcat221
(Addition about OVEP Detailed Terrain usage of alpha maps in landscape textures.)
imported>Madcat221
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'''The most common mistake is this: some modders probably thinks that DXT5 is increasing RGB visual quality, so they systematically use it without caring whether alpha channel is used or not'''
'''The most common mistake is this: some modders probably thinks that DXT5 is increasing RGB visual quality, so they systematically use it without caring whether alpha channel is used or not'''


==Uncompressed dds==
==Uncompressed dds (8.8.8.8 Unsigned)==


Channels bit depth: 8:8:8:8 RGBA.
Channels bit depth: 8:8:8:8 RGBA.
Anonymous user