Difference between revisions of "Command an NPC/Creature to Attack"

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imported>Phinix
imported>Phinix
 
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[[Category:Scripting]]
[[Category:Scripting]]
This tutorial will explain how to set up a script on a custom NPC/creature so that by activating it you will be able to command it to attack nearby actors (including friendlies.)
This tutorial will explain how to set up a script on a custom NPC/creature so that by activating it you will be able to command it to attack nearby actors (including friendlies.)
*Clipped from my [http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=601 Phinix Master Summon] mod.


== Create a Global variable ==
== Create a Global variable ==
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  begin ScriptEffectFinish
  begin ScriptEffectFinish
SetAV Aggression 10
  end
  end


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Now right-click the space on the right and select "New" to bring up the box to add a new spell effect.  
Now right-click the space on the right and select "New" to bring up the box to add a new spell effect.  


For the effect choose "Script Effect" and give it a duration (I use 360 but for this spell it really doesn’t matter since it will stay on until it’s dismissed.)
For the effect choose "Script Effect" and give it a duration of 0, since we're adding it as an Ability which remains constant.


Give it an "Effect Name," then choose any school and visual. Do not check "Effect is Hostile."
Give it an "Effect Name," then choose any school and visual. Do not check "Effect is Hostile."
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Best of luck!
Best of luck!
-Phinix
Anonymous user