Difference between revisions of "Common Bugs"

408 bytes added ,  12:17, 25 November 2008
→‎Random Vanishing Landscape in Tamriel: added map markers cell 3,3 bug
imported>Dev akm
imported>Dev akm
(→‎Random Vanishing Landscape in Tamriel: added map markers cell 3,3 bug)
Line 10: Line 10:


The cells 20,-17 and 20,-18 (along the road between Bravil and Leyawiin, between the small bridge and Fort Nomore). Even small changes to these cells may cause the landscape to randomly vanish. If you quit the game, restart, reload and return to the same spot the problem usually goes away, but it may randomly return on future visits to the spot. Entering these cells slowly may reduce your chances of encountering the bug.
The cells 20,-17 and 20,-18 (along the road between Bravil and Leyawiin, between the small bridge and Fort Nomore). Even small changes to these cells may cause the landscape to randomly vanish. If you quit the game, restart, reload and return to the same spot the problem usually goes away, but it may randomly return on future visits to the spot. Entering these cells slowly may reduce your chances of encountering the bug.
===Markers Missing from Local Map===
The cell 3,3. If a mod alters ANYTHING at all in the cell of (3,3) in any worldspace, the player's local map will stop showing the player marker and other markers on the local map. However, this local map error can also happen randomly when going through certain cells without any mods at all, but in this case it's only temporary. No fix is known for the latter bug.


== Vanishing Landscape in a New Worldspace ==
== Vanishing Landscape in a New Worldspace ==
Anonymous user