Difference between revisions of "Common Bugs"

44 bytes added ,  11:40, 3 June 2009
→‎Remove Item: more descriptive title
imported>Dev akm
imported>Dev akm
(→‎Remove Item: more descriptive title)
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[[TES4Gecko]] now includes a '''Move Worldspaces''' function to help deal with this issue by "injecting" new worlspaces into the 00 modindex.
[[TES4Gecko]] now includes a '''Move Worldspaces''' function to help deal with this issue by "injecting" new worlspaces into the 00 modindex.


== Remove Item ==
== Remove Item and Selling Stackable Items with Extra Data ==


The 'remove item' function doesn't always work properly with more than one item, especially stolen stackable items. The in-game message (produced by the game) is correct, but the number of items the player loses is not. For example, you may get the message '5 ogre teeth removed', but only 3 were actually removed from your inventory. Mods can exacerbate this by manipulating the 'Extra Data' fields, such as the Ownership field in the CS. Because there is no known way around the problem (short of scripting thousands of items by hand), and it may also be caused by in-game actions (i.e., damaged equipment), you should not be surprised if this happens to you.
The 'remove item' function doesn't always work properly with more than one item, especially stolen stackable items. The in-game message (produced by the game) is correct, but the number of items the player loses is not. For example, you may get the message '5 ogre teeth removed', but only 3 were actually removed from your inventory. Mods can exacerbate this by manipulating the 'Extra Data' fields, such as the Ownership field in the CS. Because there is no known way around the problem (short of scripting thousands of items by hand), and it may also be caused by in-game actions (i.e., damaged equipment), you should not be surprised if this happens to you.
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