Difference between revisions of "Common Bugs"

292 bytes added ,  11:52, 27 October 2011
Added note about not using MoveTo into an Oblivion world; from the BGS forums Gotchas thread
imported>Kivan
m (Typo: "pathrid" -> "pathgrid")
imported>Kivan
(Added note about not using MoveTo into an Oblivion world; from the BGS forums Gotchas thread)
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== Oblivion Realm Resets ==
== Oblivion Realm Resets ==


Whenever the player closes an Oblivion gate, the entire Oblivion cell and everything inside of it is reset. This includes inventories of containers and NPCs, and for NPCs their spell list and location. Variables on world objects may be reset as well (NPCs seem to be reset, but not activators).
Whenever the player closes an Oblivion gate, the entire Oblivion worldspace and everything inside of it is reset. This includes inventories of containers and NPCs, and for NPCs their spell list and location. Variables on world objects may be reset as well (NPCs seem to be reset, but not activators).
 
One side effect of this is that is it inadvisable to move the player into an Oblivion worldspace with MoveTo rather than using a proper gate door. The worldspace may not reset properly, so the next time the player visits it, the Sigil Stone may be missing or other problems may occur.


== Adding Multiple Items with the Same Script ==
== Adding Multiple Items with the Same Script ==
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