Difference between revisions of "Creating a new race"
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==Introduction== | ==Introduction== | ||
Hello, and welcome to | Hello, and welcome to this tutorial which covers race creation for Oblivion. By the end of your tutorial you will probably have learned the following and maybe more: | ||
*How to create a new race | *How to create a new race | ||
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==General Data== | ==General Data== | ||
General Data will set what skill bonuses your race will get, how much for each attribute they'll have when they start out, which spells they will have when they start out, and also the | General Data will set what skill bonuses your race will get, how much for each attribute they'll have when they start out, which spells they will have when they start out, and also the sounds for Male and Female. Let's start with the attributes. Since they are abbreviated, I'll go through them. | ||
*Str is Strength | *Str is Strength | ||
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*Pers is Personality | *Pers is Personality | ||
Next to the abbreviations are | Next to the abbreviations are the attributes they start with for both Male and Female. If you want to have a little more role-playing experience then do something like me. | ||
The | <table align=center border=2 width=100%> | ||
<tr> | |||
<td>The Grevo race</td> | |||
</tr> | |||
<tr> | |||
<td>Stat</td> | |||
<td>M</td> | |||
<td>F</td> | |||
<td>Description</td> | |||
</tr> | |||
<tr> | |||
<td>Strength</td> | |||
<td>65</td> | |||
<td>45</td> | |||
<td>Males tend to be physically stronger than the women.</td> | |||
</tr> | |||
<tr> | |||
<td>Intelligence</td> | |||
<td>60</td> | |||
<td>60</td> | |||
<td>Both genders have about the same intellect.</td> | |||
</tr> | |||
<tr> | |||
<td>Willpower</td> | |||
<td>60</td> | |||
<td>60</td> | |||
<td>Same as before.</td> | |||
</tr> | |||
<tr> | |||
<td>Agility</td> | |||
<td>45</td> | |||
<td>65</td> | |||
<td>Females are usually more slim, which makes them more agile than men.</td> | |||
</tr> | |||
<tr> | |||
<td>Speed</td> | |||
<td>50</td> | |||
<td>50</td> | |||
<td>This doesn't really depend on the gender.</td> | |||
</tr> | |||
<tr> | |||
<td>Endurance</td> | |||
<td>60</td> | |||
<td>40</td> | |||
<td>The female body is not as tough as the male body.</td> | |||
</tr> | |||
<tr> | |||
<td>Luck</td> | |||
<td>50</td> | |||
<td>50</td> | |||
<td>This depends more on the actions of the player.</td> | |||
</tr> | |||
<tr> | |||
<td>Personality</td> | |||
<td>0</td> | |||
<td>20</td> | |||
<td>Females tend to be more well mannered than the men.</td> | |||
</tr> | |||
</table> | |||
I chose 0 for the male's personality because the Grevo race are ruthless, terrifying and evil creatures. | |||
<br>Now, let's see. Under the Male and Female attributes are some numbers. They indicate how many points both genders have | <br>Now, let's see. Under the Male and Female attributes are some numbers. They indicate how many points both genders have spent in total. For a standard race this number is 320. If you followed my attributes exactly, then they both should be 370. These numbers are what balances the genders. You should have these equal, especially if you plan to release your race mod to the public. | ||
Let's move on to the next part of General Data, which is Skill Bonus. The name explains itself. This is how much of picked skills you get when you start off. When you click on one of the drop down boxes you'll see every skill in Oblivion and when you have one picked next to it you can type in a number which indicates how much of that skill will be given. If you dont want to cheat much give your race as max 45 like the other races. I gave my race these: | Let's move on to the next part of General Data, which is Skill Bonus. The name explains itself. This is how much of picked skills you get when you start off. When you click on one of the drop down boxes you'll see every skill in Oblivion and when you have one picked next to it you can type in a number which indicates how much of that skill will be given. If you dont want to cheat much give your race as max 45 like the other races. I gave my race these: | ||
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<br>Destruction = 5 | <br>Destruction = 5 | ||
<br>This | <br>This left me with 1 dropdown box that says NONE. But I've reached my own set limit, 45. I won't add more skill points. | ||
Then the next part is Specials, which is what spells the race will start out with and the voice. To give a race or npc a spell, you have to drag the spell from the dropdown list at the far left to the list in your race. The Spells are in the Magic tab. | Then the next part is Specials, which is what spells the race will start out with and the voice. To give a race or npc a spell, you have to drag the spell from the dropdown list at the far left to the list in your race. The Spells are in the Magic tab. | ||
The only spell I gave my race was Summon Scamp, beacuse my attributes are unbalanced with | The only spell I gave my race was Summon Scamp, beacuse my attributes are unbalanced with 370 points. | ||
Now under the spell list there are two dropdown boxes, Male Voice Race and Female Voice. I want my Grevo to sound like Dremora's so I pick them from the dropdown list for both female and male. But now comes a problem: The | Now under the spell list there are two dropdown boxes, Male Voice Race and Female Voice. I want my Grevo to sound like Dremora's so I pick them from the dropdown list for both female and male. But now comes a problem: The Dremora have almost no speech recorded which leaves me with 3 options. | ||
1 | 1) Just leave it that way, you can still read subtitles. | ||
2) Don't place any NPCs with your custom race, the player doesn't speak anyway. | |||
3) Pick a different race from the voice menu. | |||
I | I stuck with Option 1. | ||
This concludes the General Data section. | |||
==Body Data== | ==Body Data== | ||
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Female Bodies are basically the same as Male Bodies. For their Height and Weight I set both to 1.4000. | Female Bodies are basically the same as Male Bodies. For their Height and Weight I set both to 1.4000. | ||
[NOTE] Creatures, as far as I have tested, cannot be used as models, because they are one complete model. That is to say, the one file has the hands, arms, body, eyes, feet etc. It is possible to break a model up and then use the separate files to create a race. (Bek) | |||
The Eye Color and Hair Style (edited by SickleYield): | The Eye Color and Hair Style (edited by SickleYield): | ||
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==Reactions== | ==Reactions== | ||
This sets how much your race will | This sets how much your race will be liked or disliked by other races. If you want to change this, right click and press New. Then at the Opposing/Affiliated Race dropdown menu you choose what race and under it you choose how much they like/dislike your race. If you use a negative number, such as -5, your race will be disliked by that race. I took -30 for all races except for Grevo, VampireRace and Dremora. | ||
==Conclusion== | ==Conclusion== | ||
Now you have completely graduated Race Creation. I hope this will help you in your modding. Now go try out your new race, and then submit it for all of us to see! | Now you have completely graduated Race Creation. I hope this will help you in your modding. Now go try out your new race, and then submit it for all of us to see! | ||
[[Category:Tutorials]] | [[Category:Tutorials]] | ||
[[Category:Actor_Tutorials]] | [[Category:Actor_Tutorials]] |