Difference between revisions of "Crime Overview"

979 bytes added ,  03:58, 2 October 2009
m
no edit summary
imported>Bnesmith
imported>Notthross
m
 
(18 intermediate revisions by 5 users not shown)
Line 1: Line 1:
NPCs whose class is flagged as guard (see [[Class]]) will attempt to arrest the player after a crime is committed. They will give the choice of paying the fine, going to [[jail]], or resisting arrest.
Several actions in ''Oblivion'' are classified as '''crime''', and will, if witnessed, invoke the punishment of the law via '''guards'''.  These actions include:
#Trespassing
#*Entering or remaining in an ''owned'' space when you are not permitted to be there
#Picking Pockets
#*Removing items directly from an [[Glossary#N|NPC's]] personal inventory
#Stealing
#*Removing items from the ''owned'' space of an NPC
#Assault
#*Attacking a friendly NPC (defending yourself is not a crime)
#Murder
#*Killing a friendly NPC (defending yourself is not a crime)


===Guards & Arrest===
NPCs whose [[Classes|class]] is flagged as guard will attempt to arrest the player after a crime is committed. They will give the choice of paying the fine, going to [[jail]], or resisting arrest.
===Disposition Modifiers===


Witnessing a crime will lower an NPC's disposition toward the criminal. The game settings below determine how the disposition is modified. If the NPC is a victim of a crime the disposition modifier is multiplied by [[fCrimeDispPersonal]].
Witnessing a crime will lower an NPC's disposition toward the criminal. The game settings below determine how the disposition is modified. If the NPC is a victim of a crime the disposition modifier is multiplied by [[fCrimeDispPersonal]].


*[[fCrimeDispAttack]]
*[[fCrimeDispAttack]]
Line 9: Line 23:
*[[fCrimeDispPickpocket]]
*[[fCrimeDispPickpocket]]
*[[fCrimeDispSteal]]
*[[fCrimeDispSteal]]
*[[fCrimeDispTrespass]]
*[[fCrimeDispTresspass]]
 
===Fines===
 
Actors caught perpetrating crimes will have a fine added to their total bounty (assuming they are reported to the guards). The game settings below determine the fines for various crimes.
 
*[[iCrimeGoldAttack]]
*[[iCrimeGoldJailBreak]]
*[[iCrimeGoldMurder]]
*[[iCrimeGoldPickpocket]]
*[[iCrimeGoldStealHorse]]
*[[iCrimeGoldTresspass]] ''(sic)''


[[Category: Gameplay]]
<noinclude>[[Category:Crime]]</noinclude>
Anonymous user