Difference between revisions of "DDS Tools"

5,851 bytes added ,  13:42, 19 January 2012
no edit summary
imported>JOG
(added link to older, psp9 compatible plugin at redwoodtreesprite's)
imported>Ethatron
 
(17 intermediate revisions by 12 users not shown)
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*NVIDIA Normal Map Filter  
*NVIDIA Normal Map Filter  
*NVIDIA DDS PLug-in  
*NVIDIA DDS Plug-in  
*NVIDIA Mipster Script  
*NVIDIA Mipster Script  
*NVIDIA Cube Map Shuffler
*NVIDIA Cube Map Shuffler
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!style="background:#ffdead;border-bottom:1px solid;" | Download
!style="background:#ffdead;border-bottom:1px solid;" | Download
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"|  
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"|  
[http://download.nvidia.com/developer/NVTextureSuite/Photoshop_Plugins_7.83.0629.1500.exe Download Nvidia Photosho Plugins v6.74 here (Exe installer)]
[http://download.nvidia.com/developer/NVTextureSuite/Photoshop_Plugins_7.83.0629.1500.exe Download Nvidia Photoshop Plugins v6.74 here (Exe installer)]
 
[http://developer.download.nvidia.com/tools/texturetools/Photoshop_Plugins_8.23.0307.1915.exe Download Nvidia Photoshop Plugins v8.23 here (Exe installer)]


[http://www.zyworld.com/redwoodtreesprite/Files/PSP-ddsSave.zip Older version 5.18, compatible with Paint Shop Pro 9]
[http://www.zyworld.com/redwoodtreesprite/Files/PSP-ddsSave.zip Older version 5.18, compatible with Paint Shop Pro 9]
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<BR>
<BR>
== <center>DDSopt</center> ==
{| cellpadding="5" cellspacing="0" width="100%"
|-
!style="background:#ffdead;border-bottom:1px solid;"  width="100"  | Description
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"|
This tool allows you to convert and optimize texture files for Oblivion /and Skyrim) automatically. It has full knowledge of the valid texture types and which compression it can use. It also comes with several better algorithms which are more advanced than those present in nVidia exporter. If you want to deploy optimal DDSs this is the tool for it. (nVidias plugin and this tool both are based on the same library, there is no difference in the baseline, but DDSopt adds a few more advanced things).
|-
!style="background:#ffdead;border-bottom:1px solid;" | Homepage
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"|
[http://obge.paradice-insight.us/wiki/DDSopt DDSopt Wiki]
|}
<BR>
== <center>DDS Converter 2.1</center> ==
== <center>DDS Converter 2.1</center> ==
{| cellpadding="5" cellspacing="0" width="100%"
{| cellpadding="5" cellspacing="0" width="100%"
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!style="background:#ffdead;border-bottom:1px solid;"  width="100"  | Description
!style="background:#ffdead;border-bottom:1px solid;"  width="100"  | Description
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"|  
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"|  
This tool allows you to convert .dds files to tga/bmp format, and then back again.  It is a GUI interface that uses NVIDIA's nvdxt.exe command line tool.
This tool allows you to convert .dds files to tga, bmp, jpg (J-peg), psd, and even more formats, and then back again.  It is a GUI interface that uses NVIDIA's nvdxt.exe command line tool.
|-
|-
!style="background:#ffdead;border-bottom:1px solid;" | Homepage
!style="background:#ffdead;border-bottom:1px solid;" | Homepage
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<BR>
<BR>
== <center>NConvert</center> ==
== <center>NConvert</center> ==
{| cellpadding="5" cellspacing="0" width="100%"
{| cellpadding="5" cellspacing="0" width="100%"
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!style="background:#ffdead;border-bottom:1px solid;" | Homepage
!style="background:#ffdead;border-bottom:1px solid;" | Homepage
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"|  
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"|  
[http://perso.wanadoo.fr/pierre.g/xnview/en_nconvert.html link to NConvert's site]
[http://www.xnview.com/en/download_nc.html link to NConvert's site]
|}
 
<BR>
== <center>WTV</center> ==
{| cellpadding="5" cellspacing="0" width="100%"
|-
!style="background:#ffdead;border-bottom:1px solid;"  width="100"  | Description
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"|
NVidia's "Windows Texture Viewer" is a small and very fast dds-viewer. Very useful when you just want to view textures.
|-
!style="background:#ffdead;border-bottom:1px solid;" | Homepage
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"|
[http://developer.nvidia.com/object/windows_texture_viewer.html link to WTV]
|}
 
<BR>
== <center>IrfanView</center> ==
{| cellpadding="5" cellspacing="0" width="100%"
|-
!style="background:#ffdead;border-bottom:1px solid;"  width="100"  | Description
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"|
An alternate to WTV, IrfanView is a small and fast image viewer with .dds support, as well as sizable support for many other graphics formats.  IrfanView can also do basic image editing and can run free filters designed for Adobe® Photoshop®.
|-
!style="background:#ffdead;border-bottom:1px solid;" | Homepage
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"|
[http://www.irfanview.com/ link]
|}
|}


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!style="background:#ffdead;border-bottom:1px solid;"  width="100"  | Description
!style="background:#ffdead;border-bottom:1px solid;"  width="100"  | Description
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"|  
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"|  
This page contains several useful texture manipulation tools.
This page contains several other useful texture manipulation tools.
|-
|-
!style="background:#ffdead;border-bottom:1px solid;" | Homepage
!style="background:#ffdead;border-bottom:1px solid;" | Homepage
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[http://developer.nvidia.com/object/nv_texture_tools.html link to NVIDIA's tools]
[http://developer.nvidia.com/object/nv_texture_tools.html link to NVIDIA's tools]
|}
|}
<BR>
== <center>GIMP DDS Plugin</center> ==
{| cellpadding="5" cellspacing="0" width="100%"
|-
!style="background:#ffdead;border-bottom:1px solid;"  width="100"  | Description
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"|
A dds import/export Plugin for the open source graphics editor [http://www.gimp.org The Gimp].
|-
!style="background:#ffdead;border-bottom:1px solid;" | Homepage
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"|
[http://code.google.com/p/gimp-dds/ link]
|}
<BR>
== <center>ATI .TGA Normal Map Generator</center> ==
{| cellpadding="5" cellspacing="0" width="100%"
|-
!style="background:#ffdead;border-bottom:1px solid;"  width="100"  | Description
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"|
A stand alone .exe which generates simple normal maps from .tga files. Less powerful than the PS and GIMP plugins since it lacks scaleability and other functions. Also does not generate mip maps and so would need to be combined with DDS Converter 2.1 above.
|-
!style="background:#ffdead;border-bottom:1px solid;" | Homepage
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"|
[http://www.ati.com/developer/sdk/radeonSDK/html/Tools/ToolsPlugIns.html link]
|}
<BR>
== <center>ATI Compressonator</center> ==
{| cellpadding="5" cellspacing="0" width="100%"
|-
!style="background:#ffdead;border-bottom:1px solid;"  width="100"  | Description
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"|
Another Stand-alone application for viewing .dds images, as well as converting other images into various .dds formats.  Has a useful feature for quickly viewing mipmaps, or viewing the difference between two images.
|-
!style="background:#ffdead;border-bottom:1px solid;" | Homepage
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"|
[http://ati.amd.com/developer/compressonator.html link]
|}
<BR>
== <center>GIMP Normal Map Plugin</center> ==
{| cellpadding="5" cellspacing="0" width="100%"
|-
!style="background:#ffdead;border-bottom:1px solid;"  width="100"  | Description
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"|
A normal map creation plugin for the open source graphics editor [http://www.gimp.org The Gimp].
|-
!style="background:#ffdead;border-bottom:1px solid;" | Homepage
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"|
[http://nifelheim.dyndns.org/%7ecocidius/normalmap/ link]
|}
<BR>
== <center>Crazybump</center> ==
{| cellpadding="5" cellspacing="0" width="100%"
|-
!style="background:#ffdead;border-bottom:1px solid;"  width="100"  | Description
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"|
While not strictly a .dds tool, CrazyBump excels at creating [[Normal Maps]] from textures or height maps.
|-
!style="background:#ffdead;border-bottom:1px solid;" | Homepage
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"|
[http://www.crazybump.com/ link]
|}
<BR>
== <center>ShaderMap</center> ==
{| cellpadding="5" cellspacing="0" width="100%"
|-
!style="background:#ffdead;border-bottom:1px solid;"  width="100"  | Description
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"|
ShaderMap allows you to create normal- and height-maps from either color or both normal- and height-maps. Very easy too use and effordable.
|-
!style="background:#ffdead;border-bottom:1px solid;" | Homepage
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"|
[http://shadermap.com/ link]
|}


[[Category:Tools]]
[[Category:Tools]]
[[Category:Meshes and Textures]]
[[Category:Tools: Meshes and Textures]]
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