Difference between revisions of "De-Isolation Tutorial"

300 bytes added ,  14:51, 24 July 2007
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Mods based on Oblivion.esm don't have this problem because it's a '''master''' file (ESM). Multiple add-on plugins (ESPs) can alter it at the same time without any problems. Unfortunately, TESCS doesn't let you use plugins as masters, even though the game engine actually doesn't mind at all.
Mods based on Oblivion.esm don't have this problem because it's a '''master''' file (ESM). Multiple add-on plugins (ESPs) can alter it at the same time without any problems. Unfortunately, TESCS doesn't let you use plugins as masters, even though the game engine actually doesn't mind at all.
== Tools ==
Here's a list of tools that can help. You'll need at least one or more of these tools to use any of the techniques described in this article.
* [[TES4Gecko]]
* [[Wrye Bash]]
* [[TES4Edit]]
* A hex editor, such as [http://www.chmaas.handshake.de/delphi/freeware/xvi32/xvi32.htm XVI32].


== Mastering and Patching ==
== Mastering and Patching ==
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