Difference between revisions of "De-Isolation Tutorial"
→Making an ESP Patch With TES4Edit
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* When you launch TES4Edit, it will popup a window showing your complete plugin load-order list. You can load everything, but this may be more than you really need. If you right-click anywhere in the list, you'll get an option to select none, which unchecks everything. Now you can just pick the plugin you want to alter. | * When you launch TES4Edit, it will popup a window showing your complete plugin load-order list. You can load everything, but this may be more than you really need. If you right-click anywhere in the list, you'll get an option to select none, which unchecks everything. Now you can just pick the plugin you want to alter. | ||
* | * Select SomePlugin.esp and click OK when you're ready. | ||
* Once it finishes loading, expand the tree listing on the left for SomePlugin.esp. | * Once it finishes loading, expand the tree listing on the left for SomePlugin.esp. | ||
* Now expand the tree further to expose the specific records you want to change, such as Creatures, Weapons, etc. | * Now expand the tree further to expose the specific records you want to change, such as Creatures, Weapons, etc. |