Difference between revisions of "Debugging"

280 bytes added ,  01:13, 2 October 2007
Note on PlaceAtMe's reference and same-frame usage
imported>Dev akm
imported>Haama
(Note on PlaceAtMe's reference and same-frame usage)
Line 49: Line 49:
   set refVar to getSelf
   set refVar to getSelf
   if ( refVar.getIsReference player == 0 )
   if ( refVar.getIsReference player == 0 )
== Using PlaceAtMe's referenced item in the same frame ==
If you use the referenced item of a PlaceAtMe call in the same frame
<pre>set pItem to (player.PlaceAtMe IronBow 1, 0, 0)
pItem.Activate player ;this adds the bow to the player</pre>
the script on the object may not run.


[[Category:Troubleshooting]]
[[Category:Troubleshooting]]
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