Distinguishing Between Physical and Magickal Hits

Revision as of 12:28, 15 April 2006 by imported>Diablerie
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I'd like to script behaviour that occurs when an actor is hit by a weapon, but not by a spell.

I have noticed that "Begin OnHit" triggers if an actor is hit by a melee weapon, projectile weapon, or a spell. Is there any way of determining what the actor was hit by? -- Diablerie 12:28, 15 April 2006 (EDT)