Difference between revisions of "Door Markers - Connecting One or More Doors Between Cells"

imported>Computwitch
imported>Computwitch
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This problem has plagued many of the people (myself included) I have seen posting in the help forums who have downloded a number of house mods and then tried to link them together directly via added doors or link them to the catacomb mod that is currently available, (On August 5, 2006) at www.oblivionsourse.com.
This problem has plagued many of the people (myself included) I have seen posting in the help forums who have downloded a number of house mods and then tried to link them together directly via added doors or link them to the catacomb mod that is currently available, (On August 5, 2006) at www.oblivionsourse.com.


For information on how to add a room to your existing .exp file (mod) without crosslinking it, go [http://cs.elderscrolls.com/constwiki/index.php/Copying_rooms_and_adding_them_to_your_plugin HERE]
There is, fortunatly, a workaround to this problem that provides a good solution without having to copy the entire .esp file you are trying to create a link to, merging it with the current one, deleting or moving the old .esp file, then restoring the lost links, lighting, etc. (see note at end of workaround section)


There is, fortunatly, a workaround to this problem that provides a good solution without having to copy the entire .esp file you are trying to create a link to, merging it with the current one, deleting or moving the old .esp file, then restoring the lost links, lighting, etc. (see note at end of workaround section)
For information on how to add a room to your existing .exp file (mod) without crosslinking it, go [http://cs.elderscrolls.com/constwiki/index.php/Copying_rooms_and_adding_them_to_your_plugin HERE]


==The Workaround==
==The Workaround==
Anonymous user