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| ==Door Markers==
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| This tutorial explains how to link one or more doors from an exterior cell to an interior cell.
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| 1. '''Give each door you add a unique ID Name.''' (Do this before you try to link any doors in your cell - otherwise you get random results. So name all doors in your interior cell and any doors in your exterior cell that you have placed - regardless of whether you plan to link-to them or not. Make sure the names mean something to help you identify them when you link-to them.)
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| : a. Once you add the door to the cell (world or interior) then '''double-click the door'''.
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| : b. At the top of the window that appears is space for you to '''enter a unique door ID Name'''.
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| 2. '''Go to one of the doors you plan to link and double-click it.''' (I normally go to my exterior cell door.)
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| 3. Select '''Teleport tab'''.
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| 4. Select '''Cell''' and select the '''cell you want to teleport to'''. (So if in exterior cell I would select my interior cell.)
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| 5. Now a list of doors for that cell should show up in the '''Reference space''', but mine never do and I get a '''blank area''' here.<br>'''So how do you solve that?'''
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| : a. Go up and click on the '''Linked Door: Reference In Window''' button.
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| : b. Now you have a '''red cross hair icon''' and use that to '''double-click the door you are linking-from''' in this cell (the same door you double-clicked to start all this).
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| : c. Now you may have to go to 4 and do that again. The key is you want to be able to see the drop down list in the Reference space list of doors.
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| : d. Now you can finally see the '''Reference space list of doors''' for the cell you want to link-to - the doors should be named so you can easily identify them.
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| 6. It might be good at this point to click "OK" and make sure you can see the door marker you just added to this current cell - if you can't see it you might try the whole process again with the door out from the house - sometimes it gets lost in the house mesh.
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| 7. '''Ok so now what?''' While you are here '''position the door marker''' so it faces out from the door you are linking-from and then '''double-click the door marker''' (it is yellow with an arrow coming out of it).
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| 8. The question window that pops up asks: '''View Door Reference for this Door Marker?''' Click '''Yes'''.
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| 9. '''You are teleported to the other door''' you just linked-to (for me the interior door - up till this point I've only been in my exterior cell).
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| 10. Now you should be able to see the linked-to door's door marker (it is yellow with an arrow too). If you can't see it, it might be in the mesh or behind something else - it should be there - search for it you will find it - if anything just zoom in on it.
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| 11. '''Position linked-to door marker''' so it is facing out from the door. (Note on door marker placement: Leave a little space between it and the door, I think if it gets too close you fall through the world, floor, etc.)
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| '''Repeat''' this for each door you plan to link.
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| And save and save and save (just in case :) )
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| Hope this has helped.
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