Difference between revisions of "Enable"

199 bytes added ,  16:35, 10 August 2009
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imported>Luta
imported>UDUN
 
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'''Syntax:'''
'''Syntax:'''
  Enable
  ''[refVar.]''Enable


Enables the calling object.  
Enables the calling object if it was previously disabled with [[Disable]].
Objects are enabled by default, which means they are rendered in the game, and if they are actors, will process their AI.
 
==Notes==
*{{Disable State and Parent Ref}}


==See Also==  
==See Also==  
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[[Category: Functions]]
[[Category: Functions]]
[[Category:Functions (CS)]]
[[Category: Functions (CS 1.0)]]
[[Category: Miscellaneous Functions]]
[[Category: Miscellaneous Functions]]
 
[[Category: Miscellaneous Functions (CS 1.0)]]
Note:
Use dot Syntax with this. BlondeGirl.Enable  NOT  Enable BlondeGirl  even though the editor wont stop you from using the later.
Anonymous user