Difference between revisions of "Enable"
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'''Syntax:''' | '''Syntax:''' | ||
Enable | ''[refVar.]''Enable | ||
Enables the calling object. | Enables the calling object if it was previously disabled with [[Disable]]. | ||
Objects are enabled by default, which means they are rendered in the game, and if they are actors, will process their AI. | |||
==Notes== | |||
*{{Disable State and Parent Ref}} | |||
==See Also== | ==See Also== | ||
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[[Category: Functions]] | [[Category: Functions]] | ||
[[Category:Functions (CS)]] | |||
[[Category: Functions (CS 1.0)]] | |||
[[Category: Miscellaneous Functions]] | [[Category: Miscellaneous Functions]] | ||
[[Category: Miscellaneous Functions (CS 1.0)]] | |||