Difference between revisions of "Enable"

86 bytes added ,  16:35, 10 August 2009
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imported>DragoonWraith
(CS 1.0)
imported>UDUN
 
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'''Syntax:'''
'''Syntax:'''
  Enable
  ''[refVar.]''Enable


Enables the calling object if it was previously disabled with [[Disable]].
Enables the calling object if it was previously disabled with [[Disable]].
Objects are enabled by default, which means they are rendered in the game, and if they are actors, will process their AI.
Objects are enabled by default, which means they are rendered in the game, and if they are actors, will process their AI.
==Notes==
*{{Disable State and Parent Ref}}


==See Also==  
==See Also==  
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[[Category: Functions]]
[[Category: Functions]]
[[Category:Functions (CS)]]
[[Category: Functions (CS 1.0)]]
[[Category: Functions (CS 1.0)]]
[[Category: Miscellaneous Functions]]
[[Category: Miscellaneous Functions]]
[[Category: Miscellaneous Functions (CS 1.0)]]
[[Category: Miscellaneous Functions (CS 1.0)]]
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