EnableControl
Jump to navigation
Jump to search
A command for Oblivion Script Extender
Syntax:
(nothing) EnableControl whichControl:short
Enables the key and mouse button for a control disabled with DisableControl.
Example
EnableControl 5
Re-enables the Activation keyboard and mouse keys, if there are any.
Notes[edit | edit source]
- If the player changes the key(s) affiliated with the control, this will still enable the original key(s), and not the new key(s). Here's an example script to keep the correct Activate key(s) disabled:
DisableControl 5 ... begin MenuMode 1021 ;Controls Menu if (TurnOffKeys == 0) set TurnOffKeys to 1 EnableControl 5 endif end begin MenuMode 1015 ;Options Menu if TurnOffKeys set TurnOffKeys to 0 RefreshControlMap DisableControl 5 endif end
Control IDs[edit | edit source]
Forward 0 Back 1 Slide Left 2 Slide Right 3 Attack 4 Activate 5 Block 6 Cast 7 Ready Weapon 8 Crouch/Sneak 9 Run 10 Always Run 11 Auto Move 12 Jump 13 Toggle POV 14 Menu Mode 15 Rest 16 Quick Menu 17 Quick1 18 Quick2 19 Quick3 20 Quick4 21 Quick5 22 Quick6 23 Quick7 24 Quick8 25 QuickSave 26 QuickLoad 27 Grab 28